private void Combo() { bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ) { var target = GetBestEnemyHeroTargetInRange(Q.Range); if (target != null) { Q.Cast(target); } } bool useW = Menu["combo"]["usew"].Enabled; float useWhp = Menu["combo"]["usewhp"].As <MenuSlider>().Value; if (W.Ready && useW && Player.HealthPercent() <= useWhp) { var target = GetBestEnemyHeroTargetInRange(W.Range); if (target != null) { W.Cast(); } } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && useE) { switch (Player.SpellBook.GetSpell(SpellSlot.E).ToggleState) { case 0: var etarget = GetBestEnemyHeroTargetInRange(E.Range); if (etarget != null) { if (etarget.IsValidTarget(E.Range) && Player.SpellBook.GetSpell(SpellSlot.E).ToggleState == 0) { E.Cast(etarget); } } break; case 1: var target = GetBestEnemyHeroTargetInRange(E2.Range); if (missiles != null && target != null) { if (target.IsValidTarget(350f, false, false, missiles.ServerPosition) && Player.SpellBook.GetSpell(SpellSlot.E).ToggleState == 1) { E2.Cast(); } } break; } } bool useR = Menu["combo"]["user"].Enabled; if (R.Ready && useR) { var target = GetBestEnemyHeroTargetInRange(R.Range); if (target != null && R.CastIfWillHit(target, Menu["combo"]["userhit"].As <MenuSlider>().Value - 1)) { R.Cast(target); } } }
private void OnUpdate(EventArgs args) { if (Range && E.IsReady() && Utils.TickCount - Etick < 250 + Game.Ping) { E.Cast(EcastPos); } if (Config.Item("flee", true).GetValue <KeyBind>().Active) { FleeMode(); } if (Range) { if (Config.Item("autoWmove", true).GetValue <bool>() && Orbwalker.GetTarget() != null && Player.HasBuff("jaycehyperchargevfx")) { SebbyLib.Orbwalking.Move = false; } else { SebbyLib.Orbwalking.Move = true; } if (Program.LagFree(1) && Q.IsReady() && Config.Item("autoQ", true).GetValue <bool>()) { LogicQ(); } if (Program.LagFree(2) && W.IsReady() && Config.Item("autoW", true).GetValue <bool>()) { LogicW(); } } else { SebbyLib.Orbwalking.Move = true; if (Program.LagFree(1) && E2.IsReady() && Config.Item("autoEm", true).GetValue <bool>()) { LogicE2(); } if (Program.LagFree(2) && Q2.IsReady() && Config.Item("autoQm", true).GetValue <bool>()) { LogicQ2(); } if (Program.LagFree(3) && W2.IsReady() && Config.Item("autoWm", true).GetValue <bool>()) { LogicW2(); } } if (Program.LagFree(4)) { if (Program.None && Config.Item("stack", true).GetValue <bool>() && !Player.HasBuff("Recall") && Player.Mana > Player.MaxMana * 0.90 && (Items.HasItem(Tear) || Items.HasItem(Manamune))) { if (Utils.TickCount - Q.LastCastAttemptT > 4200 && Utils.TickCount - W.LastCastAttemptT > 4200 && Utils.TickCount - E.LastCastAttemptT > 4200) { if (Range) { if (W.IsReady()) { W.Cast(); } else if (E.IsReady() && (Player.InFountain() || Player.IsMoving)) { E.Cast(Player.ServerPosition); } else if (Q.IsReady() && !E.IsReady()) { Q.Cast(Player.Position.Extend(Game.CursorPos, 500)); } else if (R.IsReady() && Player.InFountain()) { R.Cast(); } } else { if (W.IsReady()) { W.Cast(); } else if (R.IsReady() && Player.InFountain()) { R.Cast(); } } } } SetValue(); if (R.IsReady()) { LogicR(); } } Jungle(); LaneClearLogic(); }
private void KsCheck() { foreach (Obj_AI_Hero enemy in ObjectManager.Get <Obj_AI_Hero>().Where(x => x.IsValidTarget(_qCharge.Range) && x.IsEnemy && !x.IsDead).OrderByDescending(GetComboDamage)) { //Q if ((Player.GetSpellDamage(enemy, SpellSlot.Q) - 20) > enemy.Health && _canQcd == 0 && Q.GetPrediction(enemy).Hitchance >= HitChance.High && Player.Distance(enemy.ServerPosition) <= Q.Range) { if (_hammerTime && R.IsReady()) { R.Cast(); } if (!_hammerTime && Q.IsReady()) { Q.Cast(enemy, packets()); } } //QE if ((Player.GetSpellDamage(enemy, SpellSlot.Q) * 1.4 - 20) > enemy.Health && _canQcd == 0 && _canEcd == 0 && Player.Distance(enemy.ServerPosition) <= _qCharge.Range) { if (_hammerTime && R.IsReady()) { R.Cast(); } if (!_hammerTime) { CastQCannon(enemy, true); } } //Hammer QE if ((Player.GetSpellDamage(enemy, SpellSlot.E) + Player.GetSpellDamage(enemy, SpellSlot.Q, 1) - 20) > enemy.Health && _hamEcd == 0 && _hamQcd == 0 && Player.Distance(enemy.ServerPosition) <= Q2.Range + enemy.BoundingRadius) { if (!_hammerTime && R.IsReady()) { R.Cast(); } if (_hammerTime && Q2.IsReady() && E2.IsReady()) { Q2.Cast(enemy, packets()); E2.Cast(enemy, packets()); return; } } //Hammer Q if ((Player.GetSpellDamage(enemy, SpellSlot.Q, 1) - 20) > enemy.Health && _hamQcd == 0 && Player.Distance(enemy.ServerPosition) <= Q2.Range + enemy.BoundingRadius) { if (!_hammerTime && R.IsReady()) { R.Cast(); } if (_hammerTime && Q2.IsReady()) { Q2.Cast(enemy, packets()); return; } } //Hammer E if ((Player.GetSpellDamage(enemy, SpellSlot.E) - 20) > enemy.Health && _hamEcd == 0 && Player.Distance(enemy.ServerPosition) <= E2.Range + enemy.BoundingRadius) { if (!_hammerTime && R.IsReady() && enemy.Health > 80) { R.Cast(); } if (_hammerTime && E2.IsReady()) { E2.Cast(enemy, packets()); return; } } } }
private static void Combo() { var target = GameObjects.EnemyHeroes.Where(x => x.Distance(Player.Position) < E.Range + E2.Range && x.IsEnemy).FirstOrDefault(); if (target == null) { return; } Vector3 pos = target.Position.Extend(Player.Position, -500); if (ComboQ && Q.IsReady() && target.IsValidTarget(Q.Range)) { Q.Cast(target); } if (ComboE && E.IsReady()) { if (!IsSecondE() && target.Distance(Player) > DontEEnemyRange) { E.Cast(pos); } if (IsSecondE()) { //E2.UpdateSourcePosition(pos,Player.Position); if (ComboEMode == "Only target") { E2.Cast(target); } else { E2.Cast(target.Position); } } } if (ComboW && W.IsReady() && target.IsValidTarget(W.Range)) { if (ComboWHealth && Player.HealthPercent < 40) { W.CastOnUnit(target); } else if (!ComboWHealth) { W.CastOnUnit(target); } } if (R.IsReady() && NotStolenR()) { var Rtarget = GameObjects.EnemyHeroes .Where(x => x.IsValidTarget(R.Range) && x.IsEnemy && TargetIsReady(x) && !Config["Combo"]["DontUlt" + x.Spellbook.GetSpell(SpellSlot.R).Name].GetValue <MenuBool>().Enabled).FirstOrDefault(); if (Rtarget != null && R.CastOnUnit(target) && TargetIsReady(Rtarget)) { return; } } if (!NotStolenR()) { switch (R2.Name) { case "UFSlash": MalphiteUlt(); break; } } }
private static void OnUpdate(EventArgs args) { if (Range && E.IsReady() && Utils.TickCount - Etick < 250 + Game.Ping) { E.Cast(EcastPos); } if (getKeyBindItem(miscMenu, "flee")) { FleeMode(); } if (Range) { if (getCheckBoxItem(wMenu, "autoWmove") && Orbwalker.LastTarget != null && Player.HasBuff("jaycehyperchargevfx")) { Orbwalker.DisableMovement = true; } else { Orbwalker.DisableMovement = false; } if (Program.LagFree(1) && Q.IsReady() && getCheckBoxItem(qMenu, "autoQ")) { LogicQ(); } if (Program.LagFree(2) && W.IsReady() && getCheckBoxItem(wMenu, "autoW")) { LogicW(); } } else { if (Program.LagFree(1) && E2.IsReady() && getCheckBoxItem(eMenu, "autoEm")) { LogicE2(); } if (Program.LagFree(2) && Q2.IsReady() && getCheckBoxItem(qMenu, "autoQm")) { LogicQ2(); } if (Program.LagFree(3) && W2.IsReady() && getCheckBoxItem(wMenu, "autoWm")) { LogicW2(); } } if (Program.LagFree(4)) { if (Program.None && getCheckBoxItem(miscMenu, "stack") && !Player.HasBuff("Recall") && Player.Mana > Player.MaxMana * 0.90 && (Items.HasItem(Tear) || Items.HasItem(Manamune))) { if (Utils.TickCount - Q.LastCastAttemptT > 4200 && Utils.TickCount - W.LastCastAttemptT > 4200 && Utils.TickCount - E.LastCastAttemptT > 4200) { if (Range) { if (W.IsReady()) { W.Cast(); } else if (E.IsReady() && (Player.InFountain() || Player.IsMoving)) { E.Cast(Player.ServerPosition); } else if (Q.IsReady() && !E.IsReady()) { Q.Cast(Player.Position.Extend(Game.CursorPos, 500)); } else if (R.IsReady() && Player.InFountain()) { R.Cast(); } } else { if (W.IsReady()) { W.Cast(); } else if (R.IsReady() && Player.InFountain()) { R.Cast(); } } } } SetValue(); if (R.IsReady()) { LogicR(); } } Jungle(); LaneClearLogic(); }
private void NormalCombo() { if (targetObj == null) { return; } if (ItemBool("Combo", "Passive") && Player.HasBuff("BlindMonkFlurry") && Orbwalk.InAutoAttackRange(targetObj) && Orbwalk.CanAttack()) { return; } if (ItemBool("Combo", "E") && E.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && E.IsInRange(targetObj.Position)) { E.Cast(PacketCast()); } else if (targetObj.HasBuff("BlindMonkTempest") && E2.IsInRange(targetObj.Position) && (Player.Distance3D(targetObj) > 450 || !ECasted)) { E.Cast(PacketCast()); } } if (ItemBool("Combo", "Q") && Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.IsInRange(targetObj.Position)) { if (ItemBool("Misc", "SmiteCol")) { if (!SmiteCollision(targetObj, Q)) { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else if (targetObj.HasBuff("BlindMonkSonicWave") && Q2.IsInRange(targetObj.Position)) { if (Player.Distance3D(targetObj) > 500 || CanKill(targetObj, Q2, 1) || (targetObj.HasBuff("BlindMonkTempest") && E.IsInRange(targetObj.Position) && !Orbwalk.InAutoAttackRange(targetObj)) || !QCasted) { Q.Cast(PacketCast()); } } } if (ItemBool("Combo", "R") && ItemBool("Killable", targetObj.ChampionName) && R.IsReady() && R.IsInRange(targetObj.Position)) { if (CanKill(targetObj, R) || (R.GetHealthPrediction(targetObj) - R.GetDamage(targetObj) + 5 <= GetQ2Dmg(targetObj, R.GetDamage(targetObj)) && ItemBool("Combo", "Q") && Q.IsReady() && targetObj.HasBuff("BlindMonkSonicWave"))) { R.CastOnUnit(targetObj, PacketCast()); } } if (ItemBool("Combo", "W") && W.IsReady()) { if (ItemBool("Combo", "WSurvive") || ItemBool("Combo", "WGap")) { if (W.Instance.Name == "BlindMonkWOne") { if (ItemBool("Combo", "WSurvive") && Orbwalk.InAutoAttackRange(targetObj) && Player.HealthPercentage() <= ItemList("Combo", "WUnder")) { W.Cast(PacketCast()); } else if (ItemBool("Combo", "WGap") && Player.Distance3D(targetObj) >= Orbwalk.GetAutoAttackRange() + 50 && !FlyCasted) { var jumpObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, W.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret) && i.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50).OrderBy(i => i.Distance3D(targetObj)); if (jumpObj.Count() > 0 && !JumpCasted) { foreach (var Obj in jumpObj) { W.CastOnUnit(Obj, PacketCast()); } } else if (ItemBool("Combo", "WGapWard") && Player.Distance3D(targetObj) <= W.Range + Orbwalk.GetAutoAttackRange() + 50 && (GetWardSlot() != null || WardCasted)) { WardJump(targetObj.Position); } } } else if (E.IsInRange(targetObj.Position) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted) { W.Cast(PacketCast()); } } } if (ItemBool("Combo", "Item")) { UseItem(targetObj); } if (ItemBool("Combo", "Ignite") && IgniteReady()) { CastIgnite(targetObj); } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Q2.Range)).OrderBy(i => i.MaxHealth).Reverse(); foreach (var Obj in minionObj) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } var Passive = Player.HasBuff("BlindMonkFlurry"); if (ItemBool("Clear", "Q") && Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.IsInRange(Obj.Position)) { /*if (Obj.Team == GameObjectTeam.Neutral || (Obj.Team != GameObjectTeam.Neutral && ((Orbwalk.InAutoAttackRange(Obj) && Q.GetHealthPrediction(Obj) - Q.GetDamage(Obj) + 5 <= GetQ2Dmg(Obj, Q.GetDamage(Obj))) || (!Orbwalk.InAutoAttackRange(Obj) && (Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange() + 50 || CanKill(Obj, Q))))))*/ Q.CastIfHitchanceEquals(Obj, HitChance.Medium, PacketCast()); } else if (Obj.HasBuff("BlindMonkSonicWave") && (Q2.GetHealthPrediction(Obj) + 5 <= GetQ2Dmg(Obj) || Player.Distance3D(Obj) > 500 || !QCasted || !Passive)) { Q.Cast(PacketCast()); } } if (ItemBool("Clear", "E") && E.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && !Passive && (minionObj.Count(i => E.IsInRange(i.Position)) >= 2 || (Obj.MaxHealth >= 1200 && E.IsInRange(Obj.Position))) && !FarmCasted) { E.Cast(PacketCast()); FarmCasted = true; Utility.DelayAction.Add(300, () => FarmCasted = false); } else if (Obj.HasBuff("BlindMonkTempest") && E2.IsInRange(Obj.Position) && (!ECasted || !Passive)) { E.Cast(PacketCast()); } } if (ItemBool("Clear", "W") && W.IsReady()) { if (W.Instance.Name == "BlindMonkWOne") { if (!Passive && Orbwalk.InAutoAttackRange(Obj) && !FarmCasted) { W.Cast(PacketCast()); FarmCasted = true; Utility.DelayAction.Add(300, () => FarmCasted = false); } } else if (E.IsInRange(Obj.Position) && (!WCasted || !Passive)) { W.Cast(PacketCast()); } } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
public void M101(E2 arg) { Flag.Value = 101; }
public void M451(E2 arg) { Flag.Value = 451; }
/// <summary> /// Put in here what you want to do when the mode is running /// </summary> public static void Execute() { var target = TargetSelector.GetTarget(1100, DamageType.Magical); // SPIDER COMBO if (SpellsManager.IsSpider) { if (ComboMenu.GetCheckBoxValue("q2Use") && Q2.IsReady() && target.IsValidTarget(SpellsManager.Q2.Range)) { Q2.Cast(target); } if (ComboMenu.GetCheckBoxValue("w2Use") && W2.IsReady()) { W2.Cast(); } if (ComboMenu.GetCheckBoxValue("e2Use") && E2.IsReady() && target.IsValidTarget(E2.Range)) { E2.Cast(target); } if (ComboMenu.GetCheckBoxValue("rUse") && R.IsReady() && E.IsReady() && W.IsReady()) { R.Cast(); } } else { //HUMAN if (ComboMenu.GetCheckBoxValue("eUse") && E.IsReady() && target.IsValidTarget(SpellsManager.E.Range) && E.GetPrediction(target).HitChance >= HitChance.Medium) { E.Cast(target); } if (ComboMenu.GetCheckBoxValue("qUse") && Q.IsReady() && target.IsValidTarget(SpellsManager.Q.Range)) { Q.Cast(target); } if (ComboMenu.GetCheckBoxValue("WUse") && W.IsReady() && target.IsValidTarget(W.Range)) { W.Cast(target); } if (ComboMenu.GetCheckBoxValue("rUse") && R.IsReady()) { R.Cast(); } } if (ComboMenu.GetKeyBindValue("gankcombokey")) { if (ComboMenu.GetCheckBoxValue("eUse") && E.IsReady() && target.IsValidTarget(SpellsManager.E.Range) && E.GetPrediction(target).HitChance >= HitChance.Medium) { E.Cast(target); } if (ComboMenu.GetCheckBoxValue("qUse") && Q.IsReady() && target.IsValidTarget(SpellsManager.Q.Range)) { Q.Cast(target); } if (ComboMenu.GetCheckBoxValue("WUse") && W.IsReady() && target.IsValidTarget(W.Range)) { W.Cast(target); } if (ComboMenu.GetCheckBoxValue("rUse") && R.IsReady() && Q2.IsReady()) { R.Cast(); } else if (SpellsManager.IsSpider) { if (ComboMenu.GetCheckBoxValue("q2Use") && Q2.IsReady() && target.IsValidTarget(SpellsManager.Q2.Range)) { Q2.Cast(target); } if (ComboMenu.GetCheckBoxValue("w2Use") && W2.IsReady()) { W2.Cast(); } if (ComboMenu.GetCheckBoxValue("e2Use") && E2.IsReady() && target.IsValidTarget(E2.Range)) { E2.Cast(target); } if (ComboMenu.GetCheckBoxValue("rUse") && R.IsReady() && E.IsReady() && W.IsReady()) { R.Cast(); } } } }
public override void Execute() { if (Config.Modes.Combo.UseInsec) { var qTarget = TargetSelector.GetTarget(E.Range, DamageType.Magical); Program.Jump(qTarget.Position); Rinsec(); buildTower(); Orbwalker.OrbwalkTo(Game.CursorPos); } if (Config.Modes.Combo.UseMechanic) { var qTarget = TargetSelector.GetTarget(E.Range, DamageType.Magical); Rmechanic(); buildTower(); Orbwalker.OrbwalkTo(Game.CursorPos); } if (Settings.KSQ || Settings.KSE || Settings.KSI && SpellManager.Ignite.IsReady()) { var enemies = EntityManager.Heroes.Enemies.Where(e => e.IsValidTarget(1500.0f)); if (Settings.KSQ && Q.IsReady()) { var target = enemies.FirstOrDefault(e => Q.IsInRange(e) && e.Health < ObjectManager.Player.GetSpellDamage(e, SpellSlot.Q)); if (target != null) { if (Orbwalker.AzirSoldiers.Count > 0) { foreach (var soldier in Orbwalker.AzirSoldiers) // Q KS { var pred = Prediction.Position.PredictLinearMissile(target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, Int32.MaxValue, soldier.Position, true); if (pred.HitChance >= HitChance.Medium) { Q.Cast(pred.CastPosition.Extend(pred.UnitPosition, 115.0f).To3D()); break; } } } else if (Orbwalker.AzirSoldiers.Count == 0 && W.IsReady() && Player.Instance.Mana >= 110) { var wCastPos = Player.Instance.Position.Extend(target, W.Range).To3D(); var pred = Prediction.Position.PredictLinearMissile(target, Q.Range, Q.Width, Q.CastDelay, Q.Speed, Int32.MaxValue, wCastPos, true); if (pred.HitChance >= HitChance.Medium) { W.Cast(wCastPos); Q.Cast(pred.CastPosition.Extend(pred.UnitPosition, 115.0f).To3D()); } } } } else if (Settings.KSE && E.IsReady()) { var target = enemies.FirstOrDefault(e => E.IsInRange(e) && e.Health < ObjectManager.Player.GetSpellDamage(e, SpellSlot.E)); if (target != null) { if (Orbwalker.AzirSoldiers.Count > 0) { foreach (var soldier in Orbwalker.AzirSoldiers) // E KS { if (target.Position.Between(Player.Instance.Position, soldier.Position)) { E2.Cast(); break; } } } else if (Orbwalker.AzirSoldiers.Count == 0 && W.IsReady() && Player.Instance.Position.Distance(target) <= W.Range - 50 && Player.Instance.Mana >= 100) { var wCastPos = Player.Instance.Position.Extend(target, W.Range).To3D(); W.Cast(wCastPos); E2.Cast(); } } } else if (Settings.KSI && SpellManager.Ignite.IsReady()) { var target = enemies.FirstOrDefault( e => SpellManager.Ignite.IsInRange(e) && e.Health < ObjectManager.Player.GetSummonerSpellDamage(e, DamageLibrary.SummonerSpells.Ignite)); if (target != null) { SpellManager.Ignite.Cast(target); } } } }
public C6(Nullable <int> i, Type t, Func <string> f, Action <string, int> a, E1 e1, E2 e2) { }
public EnrichedE2(E2 @event, string playerId) { this.Event = @event; this.OtherId = playerId; }
public override void Execute() { var CougarForm = Q.Name == "Takedown"; var target = TargetSelector.GetTarget(Q.Range, DamageType.Magical); // Check if Q2 is ready (on unit) if (Q2.IsReady() && Settings.UseCQ && target.Distance(ObjectManager.Player.ServerPosition, true) <= Q2.RangeSquared + 150 * 150) { Q2.Cast(target.Position); if (Player.HasBuff("Takedown")) { Player.IssueOrder(GameObjectOrder.AttackUnit, target); } } // Check is pounce is ready if (W2.IsReady() && Settings.UseCW && (target.Distance(ObjectManager.Player.ServerPosition, true) > 275 * 275)) { if (TargetHunted(target) & target.Distance(ObjectManager.Player.ServerPosition, true) <= 735 * 735) { if (Q2.IsReady()) { Q2.Cast(); } W.Cast(target.Position); } else if (target.Distance(ObjectManager.Player.ServerPosition, true) <= 400 * 400) { if (Q2.IsReady()) { Q2.Cast(); } W.Cast(target.ServerPosition); } } // Check if swipe is ready if (E2.IsReady() && Settings.UseCE) { if (target.Distance(ObjectManager.Player.ServerPosition, true) <= E2.RangeSquared) { if (!W2.IsReady()) { E2.Cast(target.ServerPosition); } } } // Switch to human form if can kill in aa and cougar skill not available if (!W2.IsReady() && !E2.IsReady() && !Q2.IsReady()) { if (target.Distance(ObjectManager.Player.ServerPosition, true) > Q2.RangeSquared) { if (Settings.UseR) { if (target.Distance(ObjectManager.Player.ServerPosition, true) <= ObjectManager.Player.AttackRange * ObjectManager.Player.AttackRange + 50 * 50) { if (R.IsReady()) { R.Cast(); } } } } } // human Q if (!CougarForm && target.IsValidTarget(Q.Range)) { if (target.IsValidTarget() && Q.IsReady() && Settings.UseHQ) { Q.Cast(target); } } // Check bushwack and cast underneath targets feet. if (W.IsReady() && Settings.UseHW) { if (target.Distance(ObjectManager.Player.ServerPosition, true) <= W.RangeSquared) { W.Cast(); } } }
public EnrichedE2(E2 @event, String playerId) { Event = @event; OtherId = playerId; }
private static void Fight(string mode) { if (GetValue <bool>(mode, "P") && HaveP && Orbwalk.GetBestHeroTarget != null && Orbwalk.CanAttack) { return; } if (GetValue <bool>(mode, "Q") && Q.IsReady()) { if (IsQOne) { var target = Q.GetTarget(); if (target != null) { var state = Q.Cast(target, PacketCast); if (state.IsCasted()) { return; } if (state == Spell.CastStates.Collision && GetValue <bool>(mode, "QCol") && Smite.IsReady()) { var pred = Q.GetPrediction(target); if ( pred.CollisionObjects.Count( i => i.IsValid <Obj_AI_Minion>() && IsSmiteable((Obj_AI_Minion)i)) == 1 && CastSmite(pred.CollisionObjects.First()) && Q.Cast(pred.CastPosition, PacketCast)) { return; } } } } else { var target = Q2.GetTarget(0, HeroManager.Enemies.Where(i => !HaveQ(i))); if (target != null && (QAgain(target) || ((target.HasBuffOfType(BuffType.Knockback) || target.HasBuffOfType(BuffType.Knockup)) && Player.Distance(target) > 300 && !R.IsReady()) || Q.IsKillable(target, 1) || !Orbwalk.InAutoAttackRange(target, 100) || (Orbwalk.InAutoAttackRange(target) && !HaveP)) && Q2.Cast(PacketCast)) { return; } if (target == null) { var sub = Q2.GetTarget(); if (sub != null && ObjHaveQ.Any(i => i.Distance(sub) < Player.Distance(sub)) && Q2.Cast(PacketCast)) { return; } } } } if (GetValue <bool>(mode, "E") && E.IsReady()) { if (IsEOne) { if (E.GetTarget() != null && E.Cast(PacketCast)) { return; } } else if ( HeroManager.Enemies.Where(i => i.IsValidTarget(E2.Range) && HaveE(i)) .Any( i => EAgain(i) || !Orbwalk.InAutoAttackRange(i, 50) || (Orbwalk.InAutoAttackRange(i) && !HaveP)) && Player.Mana >= 50 && E2.Cast(PacketCast)) { return; } } if (GetValue <bool>(mode, "R") && R.IsReady()) { var target = R.GetTarget(0, HeroManager.Enemies.Where(i => !HaveQ(i))); if (GetValue <bool>(mode, "Q") && Q.IsReady() && !IsQOne && target != null) { if (CanKill(target, GetQ2Dmg(target, R.GetDamage(target))) && R.CastOnUnit(target, PacketCast)) { return; } } else { target = R.GetTarget(); if (target != null && R.IsKillable(target)) { if (R.CastOnUnit(target, PacketCast)) { return; } } else if (GetValue <bool>(mode, "RBehind")) { foreach ( var enemy in HeroManager.Enemies.Where(i => i.IsValidTarget(R.Range) && !R.IsKillable(i))) { R2.UpdateSourcePosition(enemy.ServerPosition, enemy.ServerPosition); if ( HeroManager.Enemies.Any( i => i.IsValidTarget(R2.Range) && i.NetworkId != enemy.NetworkId && R2.WillHit( i, enemy.ServerPosition.Extend(Player.ServerPosition, -R2.Range), (int)enemy.BoundingRadius + 50) && R.IsKillable(i)) && R.CastOnUnit(enemy, PacketCast)) { break; } } } } } if (GetValue <bool>(mode, "W") && W.IsReady() && Orbwalk.GetBestHeroTarget != null) { if (IsWOne) { if (Player.HealthPercent < GetValue <Slider>(mode, "WHpU").Value) { W.Cast(PacketCast); } } else if (!Player.HasBuff("BlindMonkSafeguard") && (Player.HealthPercent < GetValue <Slider>(mode, "WHpU").Value || !HaveP)) { W.Cast(PacketCast); } } }
private void OnCombo() { var target = GetBestEnemyHeroTargetInRange(1200); if (!target.IsValidTarget()) { return; } bool useQ = Menu["combo"]["useq"].Enabled; if (Q.Ready && useQ) { if (target.IsValidTarget(Q.Range) && Player.SpellBook.GetSpell(SpellSlot.Q).Name == "KhazixQ") { Q.Cast(target); } else if (target.IsValidTarget(Q2.Range) && Player.SpellBook.GetSpell(SpellSlot.Q).Name == "KhazixQLong") { Q2.Cast(target); } } bool useW = Menu["combo"]["usew"].Enabled; if (W.Ready && target.IsValidTarget(W.Range) && useW) { W.Cast(target); } bool useE = Menu["combo"]["usee"].Enabled; if (E.Ready && useE) { if (target.IsValidTarget(E.Range) && Player.SpellBook.GetSpell(SpellSlot.E).Name == "KhazixE") { E.Cast(target); } else if (target.IsValidTarget(E2.Range) && Player.SpellBook.GetSpell(SpellSlot.E).Name == "KhazixELong") { E2.Cast(target); } } bool useR = Menu["combo"]["user"].Enabled; float enemiesR = Menu["combo"]["usercombocount"].As <MenuSlider>().Value; if (R.Ready) { if (useR && target.IsValidTarget(R.Range) && Player.CountEnemyHeroesInRange(R.Range) >= enemiesR) { R.Cast(); } } bool UseTiamat = Menu["combo"]["useitems"].Enabled; var ItemTiamatHydra = Player.SpellBook.Spells.Where(o => o != null && o.SpellData != null).FirstOrDefault(o => o.SpellData.Name == "ItemTiamatCleave" || o.SpellData.Name == "ItemTitanicHydraCleave"); if (ItemTiamatHydra != null) { Spell Tiamat = new Spell(ItemTiamatHydra.Slot, 400); if (UseTiamat && Tiamat.Ready && target.IsValidTarget(Tiamat.Range)) { Tiamat.Cast(); } } }
public override string getFunctionAsString() { return("(" + E1.getFunctionAsString() + "+" + E2.getFunctionAsString() + ")"); }
private void Harass() { if (targetObj == null) { CurHarassStage = HarassStage.Nothing; return; } switch (CurHarassStage) { case HarassStage.Nothing: CurHarassStage = HarassStage.Doing; break; case HarassStage.Doing: if (ItemBool("Harass", "Q") && Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.IsInRange(targetObj.Position)) { if (ItemBool("Misc", "SmiteCol")) { if (!SmiteCollision(targetObj, Q)) { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else if (targetObj.HasBuff("BlindMonkSonicWave") && Q2.IsInRange(targetObj.Position) && (CanKill(targetObj, Q2, 1) || (W.IsReady() && W.Instance.Name == "BlindMonkWOne" && Player.Mana >= W.Instance.ManaCost + (ItemBool("Harass", "E") && E.IsReady() && E.Instance.Name == "BlindMonkEOne" ? Q.Instance.ManaCost + E.Instance.ManaCost : Q.Instance.ManaCost) && Player.HealthPercentage() >= ItemSlider("Harass", "Q2Above")))) { HarassBackPos = Player.ServerPosition; Q.Cast(PacketCast()); Utility.DelayAction.Add((int)((Player.Distance3D(targetObj) + (ItemBool("Harass", "E") && E.IsReady() && E.Instance.Name == "BlindMonkEOne" ? E.Range : 0)) / Q.Speed * 1000 - 100) * 2, () => CurHarassStage = HarassStage.Finish); } } if (ItemBool("Harass", "E") && E.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && E.IsInRange(targetObj.Position)) { E.Cast(PacketCast()); } else if (targetObj.HasBuff("BlindMonkTempest") && E2.IsInRange(targetObj.Position)) { CurHarassStage = HarassStage.Finish; } } break; case HarassStage.Finish: if (W.IsReady() && W.Instance.Name == "BlindMonkWOne") { var jumpObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, W.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret) && i.Distance3D(targetObj) >= 450).OrderByDescending(i => i.Distance3D(Player)).OrderBy(i => ObjectManager.Get <Obj_AI_Turret>().Where(a => IsValid(a, float.MaxValue, false)).OrderBy(a => a.Distance3D(Player)).FirstOrDefault().Distance3D(i)); if (jumpObj.Count() > 0 && !JumpCasted) { foreach (var Obj in jumpObj) { W.CastOnUnit(Obj, PacketCast()); } } else if (ItemBool("Harass", "WBackWard") && (GetWardSlot() != null || WardCasted)) { WardJump(HarassBackPos); } } else { if (HarassBackPos != default(Vector3)) { HarassBackPos = default(Vector3); } CurHarassStage = HarassStage.Nothing; } break; } }
public override XElement getXml() { var fx = new XElement("FX", E1.getXml(), new XElement("OPERATOR", "+"), E2.getXml()); return(fx); }
private void StarCombo() { CustomOrbwalk(targetObj); if (targetObj == null) { return; } UseItem(targetObj); if (Q.IsReady()) { if (Q.Instance.Name == "BlindMonkQOne" && Q.IsInRange(targetObj.Position)) { if (ItemBool("Misc", "SmiteCol")) { if (!SmiteCollision(targetObj, Q)) { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { Q.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else if (targetObj.HasBuff("BlindMonkSonicWave") && Q2.IsInRange(targetObj.Position) && (CanKill(targetObj, Q2, 1) || (!R.IsReady() && !RCasted && KickCasted) || (!R.IsReady() && !RCasted && !KickCasted && (Player.Distance3D(targetObj) > 600 || !QCasted)))) { Q.Cast(PacketCast()); } } if (W.IsReady()) { if (W.Instance.Name == "BlindMonkWOne") { if (R.IsReady()) { if (Q.IsReady() && targetObj.HasBuff("BlindMonkSonicWave") && !R.IsInRange(targetObj.Position) && Player.Distance3D(targetObj) < W.Range + R.Range - 200) { WardJump(targetObj.Position); } } else if (Orbwalk.InAutoAttackRange(targetObj)) { W.Cast(PacketCast()); } } else if (E.IsInRange(targetObj.Position) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted) { W.Cast(PacketCast()); } } if (R.IsReady() && Q.IsReady() && targetObj.HasBuff("BlindMonkSonicWave") && R.IsInRange(targetObj.Position)) { R.CastOnUnit(targetObj, PacketCast()); } if (E.IsReady() && !R.IsReady()) { if (E.Instance.Name == "BlindMonkEOne" && E.IsInRange(targetObj.Position)) { E.Cast(PacketCast()); } else if (targetObj.HasBuff("BlindMonkTempest") && E2.IsInRange(targetObj.Position) && (Player.Distance3D(targetObj) > 450 || !ECasted)) { E.Cast(PacketCast()); } } }
private void Combo() { var qTarget = TargetSelector.GetTarget(QExtend.Range, TargetSelector.DamageType.Physical); var q2Target = TargetSelector.GetTarget(Q2.Range, TargetSelector.DamageType.Physical); var e2Target = TargetSelector.GetTarget(E2.Range, TargetSelector.DamageType.Physical); if (Menu.Item("UseRCombo", true).GetValue <bool>() && IsMelee && Player.CountEnemiesInRange(Q2.Range + 100) == 0) { R.Cast(); return; } if (qTarget != null) { if (Menu.Item("UseQCombo", true).GetValue <bool>() && Qcd == 0 && Player.Distance(qTarget.Position) <= QExtend.Range && !IsMelee) { CastQCannon(qTarget, Menu.Item("UseECombo", true).GetValue <bool>()); return; } } if (IsMelee) { if (q2Target != null) { if (Menu.Item("UseWHarassHam", true).GetValue <bool>() && Player.Distance(q2Target.Position) <= 300 && W.IsReady()) { W.Cast(); } if (Menu.Item("UseQComboHam", true).GetValue <bool>() && Player.Distance(q2Target.Position) <= Q2.Range + q2Target.BoundingRadius && Q2.IsReady()) { Q2.Cast(q2Target); } } if (e2Target != null) { if (Menu.Item("UseEComboHam", true).GetValue <bool>() && ECheck(e2Target, Menu.Item("UseQCombo", true).GetValue <bool>(), Menu.Item("UseWCombo", true).GetValue <bool>()) && Player.Distance(e2Target.Position) <= E2.Range + e2Target.BoundingRadius && E2.IsReady()) { E2.Cast(q2Target); } } } var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ItemManager.Target = itemTarget; if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } if (Menu.Item("UseRCombo", true).GetValue <bool>()) { SwitchFormCheck(q2Target, Menu.Item("UseQCombo", true).GetValue <bool>(), Menu.Item("UseWCombo", true).GetValue <bool>(), Menu.Item("UseQComboHam", true).GetValue <bool>(), Menu.Item("UseWComboHam", true).GetValue <bool>(), Menu.Item("UseEComboHam", true).GetValue <bool>()); } }
private void UseSpells(bool useQ, bool useW, bool useE, bool useQ2, bool useW2, bool useE2, bool useR, String source) { var qTarget = TargetSelector.GetTarget(QExtend.Range, TargetSelector.DamageType.Physical); var q2Target = TargetSelector.GetTarget(Q2.Range, TargetSelector.DamageType.Physical); var e2Target = TargetSelector.GetTarget(E2.Range, TargetSelector.DamageType.Physical); //Main Combo if (source == "Combo") { if (qTarget != null) { if (useQ && CanQcd == 0 && Player.Distance(qTarget.Position) <= QExtend.Range && !HammerTime) { CastQCannon(qTarget, useE, source); return; } } if (HammerTime) { if (q2Target != null) { if (useW2 && Player.Distance(q2Target.Position) <= 300 && W.IsReady()) { W.Cast(); } if (useQ2 && Player.Distance(q2Target.Position) <= Q2.Range + q2Target.BoundingRadius && Q2.IsReady()) { Q2.Cast(q2Target); } } if (e2Target != null) { if (useE2 && ECheck(e2Target, useQ, useW) && Player.Distance(e2Target.Position) <= E2.Range + e2Target.BoundingRadius && E2.IsReady()) { E2.Cast(q2Target); } } } var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ItemManager.Target = itemTarget; //see if killable if (dmg > itemTarget.Health - 50) { ItemManager.KillableTarget = true; } ItemManager.UseTargetted = true; } //form switch check if (useR) { SwitchFormCheck(q2Target, useQ, useW, useQ2, useW2, useE2); } } else if (source == "Harass" && ManaManager.HasMana(source)) { if (qTarget != null) { if (useQ && CanQcd == 0 && Player.Distance(qTarget.Position) <= QExtend.Range && !HammerTime) { CastQCannon(qTarget, useE, source); return; } } if (HammerTime) { if (q2Target != null) { if (useW2 && Player.Distance(q2Target.Position) <= 300 && W.IsReady()) { W.Cast(); } if (useQ2 && Player.Distance(q2Target.Position) <= Q2.Range + q2Target.BoundingRadius && Q2.IsReady()) { Q2.Cast(q2Target); } } if (q2Target != null) { if (useE2 && Player.Distance(q2Target.Position) <= E2.Range + e2Target.BoundingRadius && E2.IsReady()) { E2.Cast(q2Target); } } } //form switch check if (useR && q2Target != null) { SwitchFormCheck(q2Target, useQ, useW, useQ2, useW2, useE2); } } }
private void Harass() { if (!ManaManager.HasMana("Harass")) { return; } var qTarget = TargetSelector.GetTarget(QExtend.Range, TargetSelector.DamageType.Physical); var q2Target = TargetSelector.GetTarget(Q2.Range, TargetSelector.DamageType.Physical); var e2Target = TargetSelector.GetTarget(E2.Range, TargetSelector.DamageType.Physical); if (qTarget != null) { if (Menu.Item("UseQHarass", true).GetValue <bool>() && Qcd == 0 && Player.Distance(qTarget.Position) <= QExtend.Range && !IsMelee) { CastQCannon(qTarget, Menu.Item("UseEHarass", true).GetValue <bool>()); return; } } if (IsMelee) { if (q2Target != null) { if (Menu.Item("UseWHarassHam", true).GetValue <bool>() && Player.Distance(q2Target.Position) <= 300 && W.IsReady()) { W.Cast(); } if (Menu.Item("UseQHarassHam", true).GetValue <bool>() && Player.Distance(q2Target.Position) <= Q2.Range + q2Target.BoundingRadius && Q2.IsReady()) { Q2.Cast(q2Target); } } if (q2Target != null) { if (Menu.Item("UseEHarassHam", true).GetValue <bool>() && Player.Distance(q2Target.Position) <= E2.Range + e2Target.BoundingRadius && E2.IsReady()) { E2.Cast(q2Target); } } } if (Menu.Item("UseRHarass", true).GetValue <bool>() && q2Target != null) { SwitchFormCheck(q2Target, Menu.Item("UseQHarass", true).GetValue <bool>(), Menu.Item("UseWHarass", true).GetValue <bool>(), Menu.Item("UseQHarassHam", true).GetValue <bool>(), Menu.Item("UseWHarassHam", true).GetValue <bool>(), Menu.Item("UseEHarassHam", true).GetValue <bool>()); } }
public override void Execute() { if (Player.Instance.CountEnemiesInRange(800) > 0) { RekSai.ItemsManager.Yomuus(); } if (Events.burrowed) { var targetW = TargetSelector.GetTarget(Player.Instance.BoundingRadius + 175, DamageType.Physical); var targetQ2 = TargetSelector.GetTarget(850, DamageType.Magical); var targetE = TargetSelector.GetTarget(550, DamageType.Physical); var targetE2 = TargetSelector.GetTarget(E2.Range, DamageType.Physical); var predE2 = E2.GetPrediction(targetE2); if (Settings.UseW && W.IsReady()) { if (targetW != null && targetW.IsValidTarget()) { W.Cast(); return; } } if (Settings.UseQ2 && Q2.IsReady()) { if (targetQ2 != null && targetQ2.IsValidTarget()) { var predictionQ2 = Q2.GetPrediction(targetQ2); if (predictionQ2.HitChance >= HitChance.Medium) { Q2.Cast(predictionQ2.CastPosition); return; } } } if (Settings.UseE2 && E2.IsReady()) { if (Player.Instance.CountEnemiesInRange(Settings.E2Distance) < 1) { if (targetE2.IsValidTarget()) { E2.Cast(targetE2.Position + 200); return; } } } } if (!Events.burrowed) { var targetE = TargetSelector.GetTarget(E.Range, DamageType.Physical); var lastTarget = Orbwalker.LastTarget; var target = TargetSelector.GetTarget(300, DamageType.Physical); if (Settings.UseE && E.IsReady()) { if (targetE != null && targetE.IsValidTarget()) { E.Cast(targetE); return; } } if (Settings.UseW && W.IsReady()) { if (Player.Instance.CountEnemiesInRange(400) == 0) { W.Cast(); return; } } if (Settings.UseW && W.IsReady()) { if (lastTarget.IsValidTarget(Player.Instance.BoundingRadius + 250) && !target.HasBuff("reksaiknockupimmune")) { W.Cast(); return; } } } }
private void KsCheck() { foreach ( var enemy in ObjectManager.Get <AIHeroClient>() .Where(x => x.IsValidTarget(QExtend.Range) && x.IsEnemy && !x.IsDead) .OrderByDescending(GetComboDamage)) { //Q if (Player.GetSpellDamage(enemy, SpellSlot.Q) - 20 > enemy.Health && Qcd == 0 && Player.Distance(enemy.ServerPosition) <= Q.Range) { if (IsMelee && R.IsReady()) { R.Cast(); } if (!IsMelee && Q.IsReady()) { Q.Cast(enemy); } } //QE if (Player.GetSpellDamage(enemy, SpellSlot.Q) * 1.4 - 20 > enemy.Health && Qcd == 0 && Ecd == 0 && Player.Distance(enemy.ServerPosition) <= QExtend.Range) { if (IsMelee && R.IsReady()) { R.Cast(); } if (!IsMelee) { CastQCannon(enemy, true); } } //Hammer QE if (Player.GetSpellDamage(enemy, SpellSlot.E) + Player.GetSpellDamage(enemy, SpellSlot.Q, 1) - 20 > enemy.Health && E1Cd == 0 && Q1Cd == 0 && Player.Distance(enemy.ServerPosition) <= Q2.Range + enemy.BoundingRadius) { if (!IsMelee && R.IsReady()) { R.Cast(); } if (IsMelee && Q2.IsReady() && E2.IsReady()) { Q2.Cast(enemy); E2.Cast(enemy); return; } } //Hammer Q if (Player.GetSpellDamage(enemy, SpellSlot.Q, 1) - 20 > enemy.Health && Q1Cd == 0 && Player.Distance(enemy.ServerPosition) <= Q2.Range + enemy.BoundingRadius) { if (!IsMelee && R.IsReady()) { R.Cast(); } if (IsMelee && Q2.IsReady()) { Q2.Cast(enemy); return; } } //Hammer E if (Player.GetSpellDamage(enemy, SpellSlot.E) - 20 > enemy.Health && E1Cd == 0 && Player.Distance(enemy.ServerPosition) <= E2.Range + enemy.BoundingRadius) { if (!IsMelee && R.IsReady() && enemy.Health > 80) { R.Cast(); } if (IsMelee && E2.IsReady()) { E2.Cast(enemy); return; } } } }
private void UseSpells(bool useQ, bool useW, bool useE, bool useQ2, bool useW2, bool useE2, bool useR, String source) { var qTarget = TargetSelector.GetTarget(_qCharge.Range, TargetSelector.DamageType.Physical); var q2Target = TargetSelector.GetTarget(Q2.Range, TargetSelector.DamageType.Physical); var e2Target = TargetSelector.GetTarget(E2.Range, TargetSelector.DamageType.Physical); //mana manager for harass var mana = menu.Item("manaH", true).GetValue <Slider>().Value; var manaPercent = Player.Mana / Player.MaxMana * 100; //Main Combo if (source == "Combo") { if (qTarget != null) { if (useQ && _canQcd == 0 && Player.Distance(qTarget) <= _qCharge.Range && !_hammerTime) { CastQCannon(qTarget, useE); return; } } if (_hammerTime) { if (q2Target != null) { if (useW2 && Player.Distance(q2Target) <= 300 && W.IsReady()) { W.Cast(); } if (useQ2 && Player.Distance(q2Target) <= Q2.Range + q2Target.BoundingRadius && Q2.IsReady()) { Q2.Cast(q2Target, packets()); } } if (e2Target != null) { if (useE2 && ECheck(e2Target, useQ, useW) && Player.Distance(e2Target) <= E2.Range + e2Target.BoundingRadius && E2.IsReady()) { E2.Cast(q2Target, packets()); } } } var itemTarget = TargetSelector.GetTarget(750, TargetSelector.DamageType.Physical); if (itemTarget != null) { var dmg = GetComboDamage(itemTarget); ActiveItems.Target = itemTarget; //see if killable if (dmg > itemTarget.Health - 50) { ActiveItems.KillableTarget = true; } ActiveItems.UseTargetted = true; } //form switch check if (useR) { SwitchFormCheck(q2Target, useQ, useW, useQ2, useW2, useE2); } } else if (source == "Harass" && manaPercent > mana) { if (qTarget != null) { if (useQ && _canQcd == 0 && Player.Distance(qTarget) <= _qCharge.Range && !_hammerTime) { CastQCannon(qTarget, useE); return; } } if (_hammerTime) { if (q2Target != null) { if (useW2 && Player.Distance(q2Target) <= 300 && W.IsReady()) { W.Cast(); } if (useQ2 && Player.Distance(q2Target) <= Q2.Range + q2Target.BoundingRadius && Q2.IsReady()) { Q2.Cast(q2Target, packets()); } } if (e2Target != null) { if (useE2 && Player.Distance(q2Target) <= E2.Range + e2Target.BoundingRadius && E2.IsReady()) { E2.Cast(q2Target, packets()); } } } //form switch check if (useR && q2Target != null) { SwitchFormCheck(q2Target, useQ, useW, useQ2, useW2, useE2); } } }
private void JungleClear() { if (!ManaManager.HasMana("JungleClear")) { return; } var mobs = MinionManager.GetMinions(Player.Position, 800, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); if (mobs.Any()) { var mob = mobs.FirstOrDefault(); if (!IsMelee) { if (Menu.Item("UseEJungle", true).GetValue <bool>() && E.IsReady() && Menu.Item("UseQJungle", true).GetValue <bool>() && Q.IsReady()) { var gateVector = Player.ServerPosition + Vector3.Normalize(Game.CursorPos - Player.ServerPosition) * 50; if (mob != null && mob.IsValidTarget(QExtend.Range)) { E.Cast(gateVector); QExtend.Cast(mob.Position); } } if (Menu.Item("UseQJungle", true).GetValue <bool>() && Q.IsReady()) { var qFarm = MinionManager.GetBestLineFarmLocation(mobs.Select(x => x.Position.To2D()).ToList(), Q.Width, Q.Range); if (qFarm.MinionsHit >= 1) { Q.Cast(qFarm.Position); } } if (Menu.Item("UseWJungle", true).GetValue <bool>() && W.IsReady()) { if (mob.Distance(Player) <= 550) { W.Cast(); } } if (Menu.Item("UseRJungle", true).GetValue <bool>() && R.IsReady()) { if (Qcd != 0 && Wcd != 0 && Ecd != 0) { R.Cast(); } } } else { if (Menu.Item("UseWJungleHam", true).GetValue <bool>() && W2.IsReady() && mob.IsValidTarget(300)) { W2.Cast(); } if (Menu.Item("UseQJungleHam", true).GetValue <bool>() && Q2.IsReady() && mob.IsValidTarget(Q2.Range)) { Q2.CastOnUnit(mob); } if (Menu.Item("UseEJungleHam", true).GetValue <bool>() && E2.IsReady() && mob.IsValidTarget(E2.Range)) { E2.CastOnUnit(mob); } if (Menu.Item("UseRJungle", true).GetValue <bool>() && R.IsReady()) { if (Q1Cd != 0 && W1Cd != 0 && E1Cd != 0) { R.Cast(); } } } } }
public A8Attribute(E2 e) { this.E = e; }
public override void OnHarass() { var target = TargetSelector.GetTarget(spiderForm ? E2.Range : E1.Range, DamageType.Magical); var harass = Features.Find(f => f.NameFeature == "Harass"); if (target == null || !target.IsValidTarget(1000) || harass.SliderValue("harass.mana") > Player.Instance.ManaPercent) { return; } if (spiderForm) { if (R.IsReady() && harass.IsChecked("harass.r")) { if (!W2.IsReady() && !Q2.IsReady() && !Player.Instance.IsInAutoAttackRange(target)) { R.Cast(); } } if (Q2.IsReady() && harass.IsChecked("harass.q2") && Q2.IsInRange(target)) { Q2.Cast(target); } if (E2.IsReady() && harass.IsChecked("harass.e2") && E2.IsInRange(target) && !Q2.IsInRange(target)) { E2.Cast(target); } if (W2.IsReady() && harass.IsChecked("harass.w2") && Player.Instance.IsInAutoAttackRange(target)) { W2.Cast(); } } else { if (R.IsReady() && harass.IsChecked("harass.r")) { if (!Q1.IsReady() && !E1.IsReady()) { if (W1.IsReady() && harass.IsChecked("harass.w") && W1.IsInRange(target)) { W1.Cast(W1.GetPrediction(target).CastPosition); EloBuddy.SDK.Core.DelayAction(() => R.Cast(), 250); } else { R.Cast(); } } } if (E1.IsReady() && harass.IsChecked("harass.e") && E1.IsInRange(target)) { SpellsUtil.HitChanceCast(E1, target); } if (Q1.IsReady() && harass.IsChecked("harass.q") && Q1.IsInRange(target)) { Q1.Cast(target); } if (W1.IsReady() && harass.IsChecked("harass.w") && W1.IsInRange(target)) { W1.Cast(W1.GetPrediction(target).CastPosition); } } }