public static void UnregisterClientOnServer() { if (GameController.gameType != Constants.GAME_TYPE_PLAY_ONLINE) { return; } duplexServiceClient.UnregisterClient(GameController.currentPlayingGameID, GameController.loggedInAccountPlayerPlaying, GameController.gameStatus == Constants.GAME_STATUS_END ? true:false); GameController.loggedInAccountPlayerPlaying = null; }