public void SortChallengerButtons(string[] _resource) { foreach (GameObject g in DisplayButtons) { g.SetActive(false); } if (_resource [13] == "true" && DummyPullDataFromID.HasChallengeBeenAccepted(_resource[0]) && _resource [2] == "false") { DisplayButtons [4].SetActive(true); DisplayButtons [4].GetComponent <ClickForPopupPage> ().SetResource(_resource); } DisplayButtons [3].SetActive(true); DisplayButtons [3].GetComponent <ClickForPopupPage> ().SetResource(_resource); }