public void FillItems(string[] _rewardData, GameObject _parentScrollRect)
    {
        themeFont = ChangeColourScheme.GetCurrentFont();
        foreach (FontChanger f in GetComponentsInChildren <FontChanger> ())
        {
            f.ChangeMyFont(themeFont);
        }

        rewardID               = _rewardData [0];
        rewardTitle.text       = _rewardData [1];
        rewardDescription.text = _rewardData [2];
        rewardPoints.text      = _rewardData [3];
        rewardCost             = int.Parse(_rewardData [3]);

        rewardImage.sprite = DummyPullDataFromID.GetRewardImage(_rewardData [0]);

        GetComponent <OnClickHandler> ().SetParentScrollRect(_parentScrollRect);
    }