void GetItemID(int id) { audio.PlayOneShot(eat, 1.0f); float ax = 0.0f; float ay = 0.0f; float distance = 0.0f; distance = (float)0.5f + (Partner_Num * 0.5f); if (Way == 0) { ax = RoundX; ay = RoundY - distance; } if (Way == 1) { ax = RoundX; ay = RoundY + distance; } if (Way == 2) { ax = RoundX + distance; ay = RoundY; } if (Way == 3) { ax = RoundX - distance; ay = RoundY; } if (id < 11 && id >= 4) { if (Partner_Num < 4) { par = SummonPartner(id); Instantiate(Partner_Set [par], new Vector3(ax, ay, 0.0f), Quaternion.identity); EatPartner = id + 1; Partner_Num += 1; Drop.PartnerItem(id); } } else if (id == 3) { } else { Drop.FindItem(id); } }