static void UpdateReportListViewItemCellGUI( Rect rect, string wkPath, UpdateReportLineListViewItem item, ErrorsListColumn column, float rowHeight, bool isSelected, bool isFocused, int totalLinesCount, Action onCheckedReportLineChanged, HashSet <UpdateReportLineListViewItem> checkedLines) { string label = WorkspacePath.GetWorkspaceRelativePath( wkPath, item.ReportLine.ItemPath); bool wasChecked = checkedLines.Contains(item); bool isChecked = DrawTreeViewItem.ForCheckableItemCell( rect, rowHeight, 0, null, null, label, isSelected, isFocused, false, wasChecked); if (wasChecked != isChecked) { UpdateCheckedState(checkedLines, item, isChecked); onCheckedReportLineChanged(); } }
static void ErrorListViewItemCellGUI( Rect rect, float rowHeight, WorkspaceInfo wkInfo, HashSet <ErrorMessage> checkedErrors, ErrorListViewItem item, Action onCheckedErrorChanged, UpdateReportListColumn column, bool isSelected, bool isFocused) { ErrorMessage errorMessage = item.ErrorMessage; string label = GetColumnText( wkInfo, errorMessage, UpdateReportListHeaderState.GetColumnName(column)); bool wasChecked = checkedErrors.Contains(errorMessage); bool isChecked = DrawTreeViewItem.ForCheckableItemCell( rect, rowHeight, 0, null, null, label, isSelected, isFocused, false, wasChecked); if (wasChecked != isChecked) { UpdateCheckState( checkedErrors, errorMessage, isChecked); onCheckedErrorChanged(); } }
static void IncomingChangeTreeViewItemCellGUI( string wkPath, Rect rect, float rowHeight, UnityIncomingChangesTree incomingChangesTree, IncomingChangesTreeView treeView, ChangeTreeViewItem item, Action onCheckedNodeChanged, IncomingChangesTreeColumn column, bool isSelected, bool isFocused, bool isCurrentConflict, bool isSolvedConflict) { IncomingChangeInfo incomingChange = item.ChangeInfo; string label = incomingChange.GetColumnText( IncomingChangesTreeHeaderState.GetColumnName(column)); if (column == IncomingChangesTreeColumn.Path) { if (incomingChangesTree.HasMeta(item.ChangeInfo)) { label = string.Concat(label, UnityConstants.TREEVIEW_META_LABEL); } Texture icon = GetIcon(wkPath, incomingChange); GetChangesOverlayIcon.Data overlayIconData = GetChangesOverlayIcon.ForGluonIncomingChange( incomingChange, isSolvedConflict); bool wasChecked = incomingChange.IsChecked(); bool isChecked = DrawTreeViewItem.ForCheckableItemCell( rect, rowHeight, item.depth, icon, overlayIconData, label, isSelected, isFocused, isCurrentConflict, wasChecked); incomingChange.UpdateCheckedState(isChecked); if (wasChecked != isChecked) { UpdateCheckStateForSelection(treeView, item); onCheckedNodeChanged(); } return; } if (column == IncomingChangesTreeColumn.Size) { DrawTreeViewItem.ForSecondaryLabelRightAligned( rect, label, isSelected, isFocused, isCurrentConflict); return; } DrawTreeViewItem.ForSecondaryLabel( rect, label, isSelected, isFocused, isCurrentConflict); }
static void ChangeTreeViewItemCellGUI( Rect rect, float rowHeight, PendingChangesTreeView treeView, UnityPendingChangesTree pendingChangesTree, ChangeTreeViewItem item, PendingChangesTreeColumn column, bool isSelected, bool isFocused) { PendingChangeInfo changeInfo = item.ChangeInfo; string label = changeInfo.GetColumnText( PendingChangesTreeHeaderState.GetColumnName(column)); if (column == PendingChangesTreeColumn.Item) { if (pendingChangesTree.HasMeta(changeInfo.ChangeInfo)) { label = string.Concat(label, UnityConstants.TREEVIEW_META_LABEL); } Texture icon = GetIcon(changeInfo); GetOverlayIcon.Data overlayIconData = GetOverlayIcon.ForChange(changeInfo.ChangeInfo); bool wasChecked = changeInfo.IsChecked(); bool isChecked = DrawTreeViewItem.ForCheckableItemCell( rect, rowHeight, item.depth, icon, overlayIconData, label, isSelected, isFocused, false, wasChecked); changeInfo.UpdateCheckedState(isChecked); if (wasChecked != isChecked) { UpdateCheckStateForSelection(treeView, item); } return; } if (column == PendingChangesTreeColumn.Size) { DefaultGUI.LabelRightAligned(rect, label, isSelected, isFocused); return; } DefaultGUI.Label(rect, label, isSelected, isFocused); }
static void ChangeTreeViewItemCellGUI( bool isGluonMode, IAssetStatusCache assetStatusCache, Rect rect, float rowHeight, PendingChangesTreeView treeView, UnityPendingChangesTree pendingChangesTree, ChangeTreeViewItem item, PendingChangesTreeColumn column, bool isSelected, bool isFocused) { PendingChangeInfo changeInfo = item.ChangeInfo; string label = changeInfo.GetColumnText( PendingChangesTreeHeaderState.GetColumnName(column)); DefaultStyles.label.fontSize = UnityConstants.PENDING_CHANGES_FONT_SIZE; if (column == PendingChangesTreeColumn.Item) { if (pendingChangesTree.HasMeta(changeInfo.ChangeInfo)) { label = string.Concat(label, UnityConstants.TREEVIEW_META_LABEL); } Texture icon = GetIcon(changeInfo); bool isConflicted = IsConflicted( isGluonMode, assetStatusCache, changeInfo.ChangeInfo.GetFullPath()); GetChangesOverlayIcon.Data overlayIconData = GetChangesOverlayIcon.ForPendingChange( changeInfo.ChangeInfo, isConflicted); bool wasChecked = changeInfo.IsChecked(); bool isChecked = DrawTreeViewItem.ForCheckableItemCell( rect, rowHeight, item.depth, icon, overlayIconData, label, isSelected, isFocused, false, wasChecked); changeInfo.UpdateCheckedState(isChecked); if (wasChecked != isChecked) { UpdateCheckStateForSelection(treeView, item); treeView.SelectionChanged(); } return; } if (column == PendingChangesTreeColumn.Size) { DrawTreeViewItem.ForSecondaryLabelRightAligned( rect, label, isSelected, isFocused, false); return; } DrawTreeViewItem.ForSecondaryLabel( rect, label, isSelected, isFocused, false); }
static void IncomingChangeTreeViewItemCellGUI( string wkPath, Rect rect, float rowHeight, UnityIncomingChangesTree incomingChangesTree, IncomingChangesTreeView treeView, ChangeTreeViewItem item, Action onCheckedNodeChanged, IncomingChangesTreeColumn column, bool isSelected, bool isFocused, bool isCurrentConflict, bool isSolvedConflict) { IncomingChangeInfo incomingChange = item.ChangeInfo; string label = incomingChange.GetColumnText( IncomingChangesTreeHeaderState.GetColumnName(column)); if (column == IncomingChangesTreeColumn.Path) { if (incomingChangesTree.HasMeta(item.ChangeInfo)) { label = string.Concat(label, UnityConstants.TREEVIEW_META_LABEL); } Texture icon = GetIcon(wkPath, incomingChange); Texture overlayIcon = GetChangesOverlayIcon.ForGluonIncomingChange( incomingChange, isSolvedConflict); bool wasChecked = incomingChange.IsChecked(); bool isChecked = DrawTreeViewItem.ForCheckableItemCell( rect, rowHeight, item.depth, icon, overlayIcon, label, isSelected, isFocused, isCurrentConflict, wasChecked); incomingChange.UpdateCheckedState(isChecked); if (wasChecked != isChecked) { UpdateCheckStateForSelection(treeView, item); onCheckedNodeChanged(); } return; } if (column == IncomingChangesTreeColumn.Size) { // If there is a meta file, add the meta file to the file size so that it is consistent // with the Incoming Changes overview if (incomingChangesTree.HasMeta(item.ChangeInfo)) { IncomingChangeInfo metaFileInfo = incomingChangesTree.GetMetaChange(incomingChange); long metaFileSize = metaFileInfo.GetSize(); long fileSize = incomingChange.GetSize(); label = SizeConverter.ConvertToSizeString(fileSize + metaFileSize); } DrawTreeViewItem.ForSecondaryLabelRightAligned( rect, label, isSelected, isFocused, isCurrentConflict); return; } DrawTreeViewItem.ForSecondaryLabel( rect, label, isSelected, isFocused, isCurrentConflict); }