void Update()
    {
        if (dragFurniture.IsClicked())
        {
            Vector3 newpos        = dragFurniture.GetFurnitureSelected().transform.position;
            Vector3 difference    = (rayCast.source.transform.position - dragFurniture.GetFurnitureSelected().transform.position).normalized;
            Vector3 furnitureSize = dragFurniture.GetFurnitureSelected().GetComponent <Renderer>().bounds.size;

            if (furnitureSize.x > furnitureSize.z)
            {
                newpos = newpos + difference * (furnitureSize.x * 0.65f);
            }
            else
            {
                newpos = newpos + difference * (furnitureSize.z * 0.65f);
            }
            newpos.y = 0.5f;


            GetComponent <RectTransform>().anchoredPosition3D = newpos;

            Vector3 lookAt = rayCast.source.transform.position;
            lookAt.y = 1f;
            GetComponent <RectTransform>().LookAt(lookAt);
        }

        if (inputManager.IsTriggerClicked() && rayCast.Hit() && dragFurniture.CanClick())
        {
            if (HitMoveButton())
            {
                dragFurniture.MakeSelectedObjectMovable();
            }
            else if (HitRemoveButton())
            {
                dragFurniture.RemoveSelectedObject();
            }
        }
    }