示例#1
0
    // Update is called once per frame
    void doOnClick()
    {
        //Debug.Log("in doOnClick");

        if (elevator != null)
        {
            //  Debug.Log("in talkToNPC");
            elevator.openMenu();
        }
        if (levelVator != null)
        {
            levelVator.LoadElevator();
        }
    }