示例#1
0
    public void Init()
    {
        originalPosition = transform.position;
        var data = shopWindow.upgradeData[this.upgrade];

        priceText.text   = "<c=money>$</c>" + DisplayUtil.InsertCommas(data.price);
        upgradeText.text = data.name;
    }
示例#2
0
 public void Init()
 {
     upgradeData = shopWindow.upgradeData[upgrade];
     buyButton.buttonSignal.AddListener(OnBuyPressed);
     backButton.buttonSignal.AddListener(OnBackPressed);
     headerText.text  = "SHOP > " + upgradeData.name;
     description.text = upgradeData.description;
     priceText.text   = "<c=money>$</c>" + DisplayUtil.InsertCommas(upgradeData.price);
 }
示例#3
0
 public void ClosedEnter()
 {
     SaveAndRetrieveBestIncome();
     paused = true;
     gameOver.SetActive(true);
     gameOver.GetComponentInChildren <UIButton>().buttonSignal.AddListener(RestartPressed);
     gameOverIncome.text     = "Income: $" + DisplayUtil.InsertCommas(this.income);
     gameOverBestIncome.text = "Best Income: $" + DisplayUtil.InsertCommas(this.bestIncome);
 }
示例#4
0
 // Update is called once per frame
 void Update()
 {
     text.text = "$" + DisplayUtil.InsertCommas(GameManager.instance.income);
 }