public void SSActionEvent(SSAction source, SSActionEventType events = SSActionEventType.Completed, int intParam = 0, string strParam = null, Object objParam = null) { disks.RecycleDisk(source.gameObject); seq.Remove(source as CCMoveToAction); source.destory = true; if (FirstSceneController.times >= 30) { sceneController.flag = 1; } }