private void UpdateDisassembler() { if (CanDisassemble) { DisassemblerView.BlazingFast = true; DisassemblerView.ItemCount = 0; currentDisassemblerAddress = (uint)PCRegister.Value; Disassemble(); DisassemblerView.Refresh(); DisassemblerView.BlazingFast = false; } }
private void DisassemblerView_Scroll(object sender, ScrollEventArgs e) { if (e.Type == ScrollEventType.SmallIncrement) { IncrementCurrentAddress(); Disassemble(); DisassemblerView.Refresh(); } if (e.Type == ScrollEventType.SmallDecrement) { DecrementCurrentAddress(); Disassemble(); DisassemblerView.Refresh(); } }
private void SmallDecrement() { DecrementCurrentAddress(); Disassemble(); DisassemblerView.Refresh(); }