public override void Dispose() { base.Dispose(); m_GetSourceValue = null; m_ApplyActual = null; m_UpdateSourceValue = null; }
public static void ApplyByLua(Binding binding, object source) { if (m_ApplyActual == null) { m_ApplyActual = EnterLua.luaenv.Global.GetInPath <ApplyActual>("BindingExpression.apply_actual_by_lua"); } m_ApplyActual(binding, source); }
public static void Dispose() { m_GetSourceValue = null; m_ApplyActual = null; m_UpdateSourceValue = null; }