public void HasZeroDisabledTimeAfterEnable() { var state = Mock.Of <IBeamgunState>(); var disabler = new Disabler(state); disabler.Enable(); Assert.AreEqual(0, disabler.DisabledTime); }
public void EnableSetsIconPath() { var state = Mock.Of <IBeamgunState>(); var disabler = new Disabler(state); disabler.Enable(); Mock.Get(state).Verify(x => x.SetGraphicsArmed()); }
public void IsNotDisabledAfterEnable() { var state = Mock.Of <IBeamgunState>(); var disabler = new Disabler(state); disabler.Enable(); Assert.AreEqual(false, disabler.IsDisabled); }
public void EnableSetsIconPath() { var state = new BeamgunState(); var disabler = new Disabler(state); disabler.Enable(); Assert.NotNull(state.TrayIconPath); }