示例#1
0
 public void BlastAway()
 {
     rigid.bodyType = RigidbodyType2D.Dynamic;
     rigid.AddForce((transform.up - transform.right).normalized * blastPower, ForceMode2D.Impulse);
     rigid.AddTorque(blastPower * Random.Range(10, 50));
     disabler.DisableWithDelay();
 }