public RefData AddRefData(string name, FieldInfo field, object data) { ListView <RefData> view; if (this.refDataList == null) { this.refDataList = new DictionaryView <string, ListView <RefData> >(); } if (!this.refDataList.TryGetValue(name, out view)) { view = new ListView <RefData>(); this.refDataList.Add(name, view); } RefData item = new RefData(field, data); view.Add(item); return(item); }
protected virtual void Awake() { GlobalTrailRendererCount++; if (GlobalTrailRendererCount == 1) { _matToTrailList = new DictionaryView <Material, ListView <PCTrail> >(); _toClean = new ListView <Mesh>(); } this._fadingTrails = new ListView <PCTrail>(); this._t = base.transform; this._emit = this.Emit; if (this._emit) { this._activeTrail = new PCTrail(this.GetMaxNumberOfPoints()); this._activeTrail.IsActiveTrail = true; this.OnStartEmit(); } }
public void OnHeroLearnTalent(PoolObjHandle <ActorRoot> hero, sbyte talentLevel, uint talentID) { DictionaryView <uint, PlayerKDA> .Enumerator enumerator = this.m_PlayerKDA.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, PlayerKDA> current = enumerator.Current; ListView <HeroKDA> .Enumerator enumerator2 = current.get_Value().GetEnumerator(); while (enumerator2.MoveNext()) { if (hero == enumerator2.Current.actorHero) { enumerator2.Current.TalentArr[(int)talentLevel].dwTalentID = talentID; enumerator2.Current.TalentArr[(int)talentLevel].dwLearnLevel = (uint)hero.handle.ValueComponent.actorSoulLevel; return; } } } }
private void OnActorDamageAtker(ref HurtEventResultInfo prm) { if (prm.atker && prm.atker.handle.TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero && prm.hurtInfo.hurtType != HurtTypeDef.Therapic) { DictionaryView <uint, NONHERO_STATISTIC_INFO> dictionaryView; if (!this.m_NonHeroInfo.TryGetValue((uint)prm.atker.handle.TheActorMeta.ActorType, out dictionaryView)) { dictionaryView = new DictionaryView <uint, NONHERO_STATISTIC_INFO>(); this.m_NonHeroInfo.Add((uint)prm.atker.handle.TheActorMeta.ActorType, dictionaryView); } NONHERO_STATISTIC_INFO nONHERO_STATISTIC_INFO; if (!dictionaryView.TryGetValue((uint)prm.atker.handle.TheActorMeta.ActorCamp, out nONHERO_STATISTIC_INFO)) { nONHERO_STATISTIC_INFO = new NONHERO_STATISTIC_INFO(); dictionaryView.Add((uint)prm.atker.handle.TheActorMeta.ActorCamp, nONHERO_STATISTIC_INFO); } nONHERO_STATISTIC_INFO.uiTotalAttackNum += 1u; nONHERO_STATISTIC_INFO.uiTotalHurtCount += (uint)prm.hurtTotal; nONHERO_STATISTIC_INFO.uiHurtMax = ((nONHERO_STATISTIC_INFO.uiHurtMax > (uint)prm.hurtTotal) ? nONHERO_STATISTIC_INFO.uiHurtMax : ((uint)prm.hurtTotal)); nONHERO_STATISTIC_INFO.uiHurtMin = ((nONHERO_STATISTIC_INFO.uiHurtMin < (uint)prm.hurtTotal) ? nONHERO_STATISTIC_INFO.uiHurtMin : ((uint)prm.hurtTotal)); DebugHelper.Assert(prm.atker.handle.SkillControl != null, "empty skill control"); if (prm.atker.handle.SkillControl != null && prm.atker.handle.SkillControl.stSkillStat != null && prm.atker.handle.SkillControl.stSkillStat.SkillStatistictInfo != null) { int atkSlot = (int)prm.hurtInfo.atkSlot; int num = prm.atker.handle.SkillControl.stSkillStat.SkillStatistictInfo.Length; bool flag = atkSlot >= 0 && atkSlot < num; if (flag) { SKILLSTATISTICTINFO sKILLSTATISTICTINFO = prm.atker.handle.SkillControl.stSkillStat.SkillStatistictInfo[(int)prm.hurtInfo.atkSlot]; nONHERO_STATISTIC_INFO.uiAttackDistanceMax = (uint)sKILLSTATISTICTINFO.iAttackDistanceMax; if (prm.atker.handle.SkillControl.CurUseSkillSlot != null && prm.atker.handle.SkillControl.CurUseSkillSlot.SkillObj != null && prm.atker.handle.SkillControl.CurUseSkillSlot.SkillObj.cfgData != null) { uint num2 = prm.atker.handle.SkillControl.CurUseSkillSlot.SkillObj.cfgData.iMaxAttackDistance; nONHERO_STATISTIC_INFO.uiAttackDistanceMin = ((nONHERO_STATISTIC_INFO.uiAttackDistanceMin < num2) ? nONHERO_STATISTIC_INFO.uiAttackDistanceMin : num2); } } } if (nONHERO_STATISTIC_INFO.uiFirstBeAttackTime == 0u) { nONHERO_STATISTIC_INFO.uiFirstBeAttackTime = (uint)Singleton <FrameSynchr> .instance.LogicFrameTick; } this.m_NonHeroInfo[(uint)prm.atker.handle.TheActorMeta.ActorType][(uint)prm.atker.handle.TheActorMeta.ActorCamp] = nONHERO_STATISTIC_INFO; } }
public void LateUpdate() { if (this._heroWrapDict != null) { if (!Singleton <WatchController> .GetInstance().IsWatching) { this.CloseForm(); Singleton <SettlementSystem> .GetInstance().ShowSettlementPanel(true); Singleton <GameBuilder> .GetInstance().EndGame(); } else if ((Singleton <FrameSynchr> .GetInstance().CurFrameNum % 5) == 0) { DictionaryView <uint, HeroInfoItem> .Enumerator enumerator = this._heroWrapDict.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, HeroInfoItem> current = enumerator.Current; current.Value.LateUpdate(); if (this._kdaChanged) { KeyValuePair <uint, HeroInfoItem> pair2 = enumerator.Current; pair2.Value.ValidateKDA(); } } if (this._heroInfoHud != null) { this._heroInfoHud.LateUpdate(); if (this._kdaChanged) { this._heroInfoHud.ValidateKDA(); } } if (this._scoreHud != null) { this._scoreHud.LateUpdate(); } if (this._replayControl != null) { this._replayControl.LateUpdate(); } this._kdaChanged = false; } } }
private void OnActorDamageAtker(ref HurtEventResultInfo prm) { if (((prm.atker != 0) && (prm.atker.handle.TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero)) && (prm.hurtInfo.hurtType != HurtTypeDef.Therapic)) { DictionaryView <uint, NONHERO_STATISTIC_INFO> view; NONHERO_STATISTIC_INFO nonhero_statistic_info; if (!this.m_NonHeroInfo.TryGetValue((uint)prm.atker.handle.TheActorMeta.ActorType, out view)) { view = new DictionaryView <uint, NONHERO_STATISTIC_INFO>(); this.m_NonHeroInfo.Add((uint)prm.atker.handle.TheActorMeta.ActorType, view); } if (!view.TryGetValue((uint)prm.atker.handle.TheActorMeta.ActorCamp, out nonhero_statistic_info)) { nonhero_statistic_info = new NONHERO_STATISTIC_INFO(); view.Add((uint)prm.atker.handle.TheActorMeta.ActorCamp, nonhero_statistic_info); } nonhero_statistic_info.uiTotalAttackNum++; nonhero_statistic_info.uiTotalHurtCount += (uint)prm.hurtTotal; nonhero_statistic_info.uiHurtMax = (nonhero_statistic_info.uiHurtMax <= prm.hurtTotal) ? ((uint)prm.hurtTotal) : nonhero_statistic_info.uiHurtMax; nonhero_statistic_info.uiHurtMin = (nonhero_statistic_info.uiHurtMin >= prm.hurtTotal) ? ((uint)prm.hurtTotal) : nonhero_statistic_info.uiHurtMin; DebugHelper.Assert(prm.atker.handle.SkillControl != null, "empty skill control"); if (prm.atker.handle.SkillControl.CurUseSkillSlot != null) { nonhero_statistic_info.uiAttackDistanceMax = (uint)prm.atker.handle.SkillControl.CurUseSkillSlot.SkillStatistictInfo.iAttackDistanceMax; uint iMaxAttackDistance = (uint)prm.atker.handle.SkillControl.CurUseSkillSlot.SkillObj.cfgData.iMaxAttackDistance; nonhero_statistic_info.uiAttackDistanceMin = (nonhero_statistic_info.uiAttackDistanceMin >= iMaxAttackDistance) ? iMaxAttackDistance : nonhero_statistic_info.uiAttackDistanceMin; } else if (prm.atker.handle.SkillControl.SkillSlotArray[0] != null) { nonhero_statistic_info.uiAttackDistanceMax = (uint)prm.atker.handle.SkillControl.SkillSlotArray[0].SkillStatistictInfo.iAttackDistanceMax; uint num2 = 0; if ((prm.atker.handle.SkillControl.SkillSlotArray[0].SkillObj != null) && (prm.atker.handle.SkillControl.SkillSlotArray[0].SkillObj.cfgData != null)) { num2 = (uint)prm.atker.handle.SkillControl.SkillSlotArray[0].SkillObj.cfgData.iMaxAttackDistance; } nonhero_statistic_info.uiAttackDistanceMin = (nonhero_statistic_info.uiAttackDistanceMin >= num2) ? num2 : nonhero_statistic_info.uiAttackDistanceMin; } if (nonhero_statistic_info.uiFirstBeAttackTime == 0) { nonhero_statistic_info.uiFirstBeAttackTime = (uint)Singleton <FrameSynchr> .instance.LogicFrameTick; } this.m_NonHeroInfo[(uint)prm.atker.handle.TheActorMeta.ActorType][(uint)prm.atker.handle.TheActorMeta.ActorCamp] = nonhero_statistic_info; } }
public static ListView <UrlAction> ParseFromText(string text, char[] spliter = null) { ListView <UrlAction> view = new ListView <UrlAction>(); if (spliter == null) { spliter = MultiSpliter; } try { string[] strArray = text.Split(spliter, StringSplitOptions.RemoveEmptyEntries); for (int i = 0; i < strArray.Length; i++) { string[] strArray2 = strArray[i].Split(InnerSpliter, StringSplitOptions.RemoveEmptyEntries); if (strArray2.Length > 0) { DictionaryView <string, string> view2 = new DictionaryView <string, string>(); for (int j = 1; j < strArray2.Length; j++) { string[] strArray3 = strArray2[j].Split(ParamSpliter); if ((strArray3 != null) && (strArray3.Length == 2)) { view2.Add(strArray3[0], strArray3[1]); } } UrlAction item = new UrlAction { target = strArray2[0], action = Action.none }; if (view2.ContainsKey("action")) { string key = view2["action"]; if (key != null) { int num3; if (< > f__switch$map2 == null) { Dictionary <string, int> dictionary = new Dictionary <string, int>(3); dictionary.Add("openUrl", 0); dictionary.Add("openForm", 1); dictionary.Add("buy", 2); < > f__switch$map2 = dictionary; }
private void ClearUiForms() { DictionaryView <int, CUIFormScript> .Enumerator enumerator = this.m_uiFormMap.GetEnumerator(); while (enumerator.MoveNext()) { CUIManager instance = Singleton <CUIManager> .GetInstance(); KeyValuePair <int, CUIFormScript> current = enumerator.Current; instance.CloseForm(current.get_Value()); } this.m_uiFormMap.Clear(); this.m_curUiForm = null; if (this.m_curUiFormPortrait != null) { Singleton <CUIManager> .GetInstance().CloseForm(this.m_curUiFormPortrait); this.m_curUiFormPortrait = null; } }
public void Update() { for (int i = 0; i < this.acceptUpdatedObjectList.Count; i++) { ApolloObject apolloObject = this.acceptUpdatedObjectList[i]; if (apolloObject.Removable) { this.removedUpdatableList.Add(apolloObject); } else { apolloObject.Update(); } } for (int j = 0; j < this.removedUpdatableList.Count; j++) { ApolloObject apolloObject2 = this.removedUpdatableList[j]; if (apolloObject2 != null) { this.RemoveAcceptUpdatedObject(apolloObject2); } } this.removedUpdatableList.Clear(); DictionaryView <ulong, ApolloObject> .Enumerator enumerator = this.dictObjectCollection.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <ulong, ApolloObject> current = enumerator.Current; ApolloObject value = current.get_Value(); if (value.Removable) { this.removedReflectibleList.Add(value); } } for (int k = 0; k < this.removedReflectibleList.Count; k++) { ApolloObject apolloObject3 = this.removedReflectibleList[k]; if (apolloObject3 != null) { this.RemoveObject(apolloObject3); } } this.removedReflectibleList.Clear(); }
private void CreateStatic() { if (this._actvDict == null) { this._actvDict = new DictionaryView <uint, Activity>(); } DictionaryView <uint, ResWealCheckIn> .Enumerator enumerator = GameDataMgr.wealCheckInDict.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, ResWealCheckIn> current = enumerator.Current; this.TryAdd(new CheckInActivity(this, current.Value)); } DictionaryView <uint, ResWealFixedTime> .Enumerator enumerator2 = GameDataMgr.wealFixtimeDict.GetEnumerator(); while (enumerator2.MoveNext()) { KeyValuePair <uint, ResWealFixedTime> pair2 = enumerator2.Current; this.TryAdd(new FixTimeActivity(this, pair2.Value)); } DictionaryView <uint, ResWealMultiple> .Enumerator enumerator3 = GameDataMgr.wealMultipleDict.GetEnumerator(); while (enumerator3.MoveNext()) { KeyValuePair <uint, ResWealMultiple> pair3 = enumerator3.Current; this.TryAdd(new MultiGainActivity(this, pair3.Value)); } DictionaryView <uint, ResCltWealExchange> .Enumerator enumerator4 = GameDataMgr.wealExchangeDict.GetEnumerator(); while (enumerator4.MoveNext()) { KeyValuePair <uint, ResCltWealExchange> pair4 = enumerator4.Current; this.TryAdd(new ExchangeActivity(this, pair4.Value)); } DictionaryView <uint, ResWealCondition> .Enumerator enumerator5 = GameDataMgr.wealConditionDict.GetEnumerator(); while (enumerator5.MoveNext()) { KeyValuePair <uint, ResWealCondition> pair5 = enumerator5.Current; this.TryAdd(new ExeTaskActivity(this, pair5.Value)); } DictionaryView <uint, ResWealText> .Enumerator enumerator6 = GameDataMgr.wealNoticeDict.GetEnumerator(); while (enumerator6.MoveNext()) { KeyValuePair <uint, ResWealText> pair6 = enumerator6.Current; this.TryAdd(new NoticeActivity(this, pair6.Value)); } }
public void Update() { for (int i = 0; i < this.acceptUpdatedObjectList.Count; i++) { ApolloObject item = this.acceptUpdatedObjectList[i]; if (item.Removable) { this.removedUpdatableList.Add(item); } else { item.Update(); } } for (int j = 0; j < this.removedUpdatableList.Count; j++) { ApolloObject obj3 = this.removedUpdatableList[j]; if (obj3 != null) { this.RemoveAcceptUpdatedObject(obj3); } } this.removedUpdatableList.Clear(); DictionaryView <ulong, ApolloObject> .Enumerator enumerator = this.dictObjectCollection.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <ulong, ApolloObject> current = enumerator.Current; ApolloObject obj4 = current.Value; if (obj4.Removable) { this.removedReflectibleList.Add(obj4); } } for (int k = 0; k < this.removedReflectibleList.Count; k++) { ApolloObject obj5 = this.removedReflectibleList[k]; if (obj5 != null) { this.RemoveObject(obj5); } } this.removedReflectibleList.Clear(); }
public void OnHeroSoulLvlChange(PoolObjHandle <ActorRoot> hero, int level) { DictionaryView <uint, PlayerKDA> .Enumerator enumerator = this.m_PlayerKDA.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, PlayerKDA> current = enumerator.Current; IEnumerator <HeroKDA> enumerator2 = current.Value.GetEnumerator(); while (enumerator2.MoveNext()) { if (hero == enumerator2.Current.actorHero) { enumerator2.Current.SoulLevel = Math.Max(level, 1); Singleton <EventRouter> .instance.BroadCastEvent(EventID.BATTLE_KDA_CHANGED); return; } } } }
public void Clear() { this.m_bShareTask = false; this._openActivityKey = 0u; this.OnCloseCampaignForm(null); if (this._actvDict != null) { DictionaryView <uint, Activity> .Enumerator enumerator = this._actvDict.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, Activity> current = enumerator.Current; current.get_Value().Clear(); } this._actvDict = null; } Singleton <CTimerManager> .GetInstance().RemoveTimerSafely(ref this._checkTimer); Singleton <CTimerManager> .GetInstance().RemoveTimerSafely(ref this._refreshTimer); }
private void newFile() { ipaView.Dispose(); docView.Dispose(); dictView.Dispose(); exView.Dispose(); ipaView = new IpaKeyboardView(); docView = new LanguageDocumentationView(); dictView = new DictionaryView(); exView = new ExampleListView(); currentFile = ""; Title = AppSettings.WindowTitle; currView = ViewType.IpaKeyboard; viewContainer.Add(ipaView); ShowAll(); }
protected DictionaryView <TriggerActionBase, RefParamOperator> DoActorEnterShared(ref PoolObjHandle <ActorRoot> inActor) { DictionaryView <TriggerActionBase, RefParamOperator> dictionaryView = new DictionaryView <TriggerActionBase, RefParamOperator>(); TriggerActionWrapper[] internalActList = this.m_internalActList; for (int i = 0; i < internalActList.Length; i++) { TriggerActionWrapper triggerActionWrapper = internalActList[i]; if (triggerActionWrapper != null) { RefParamOperator refParamOperator = triggerActionWrapper.TriggerEnter(inActor, this.thisActor, this); if (refParamOperator != null) { dictionaryView.Add(triggerActionWrapper.GetActionInternal(), refParamOperator); } } } return(dictionaryView); }
public HashSet <object> GetDataByIndex(int id) { this.Reload(); if (this.bLoaded) { DictionaryView <long, HashSet <object> > .Enumerator enumerator = this.mapItems.GetEnumerator(); int num = 0; while (enumerator.MoveNext()) { if (num == id) { KeyValuePair <long, HashSet <object> > current = enumerator.Current; return(current.get_Value()); } num++; } } return(null); }
public void OnActorBattleCoinChanged(PoolObjHandle <ActorRoot> actor, int changeValue, int currentValue, bool isIncome) { DictionaryView <uint, PlayerKDA> .Enumerator enumerator = this.m_PlayerKDA.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, PlayerKDA> current = enumerator.Current; IEnumerator <HeroKDA> enumerator2 = current.Value.GetEnumerator(); while (enumerator2.MoveNext()) { if (actor == enumerator2.Current.actorHero) { enumerator2.Current.OnActorBattleCoinChanged(actor, changeValue, currentValue, isIncome); Singleton <EventRouter> .instance.BroadCastEvent(EventID.BATTLE_KDA_CHANGED); return; } } } }
public void OnHeroBattleEquipChange(uint actorId, stEquipInfo[] equips) { DictionaryView <uint, PlayerKDA> .Enumerator enumerator = this.m_PlayerKDA.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, PlayerKDA> current = enumerator.Current; IEnumerator <HeroKDA> enumerator2 = current.Value.GetEnumerator(); while (enumerator2.MoveNext()) { if ((enumerator2.Current != null) && (enumerator2.Current.actorHero.handle.ObjID == actorId)) { equips.CopyTo(enumerator2.Current.Equips, 0); Singleton <EventRouter> .instance.BroadCastEvent(EventID.BATTLE_KDA_CHANGED); return; } } } }
public ListView <Activity> GetActivityList(Func <Activity, bool> filter) { ListView <Activity> view = new ListView <Activity>(); if (this._actvDict != null) { DictionaryView <uint, Activity> .Enumerator enumerator = this._actvDict.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, Activity> current = enumerator.Current; if (filter.Invoke(current.Value)) { KeyValuePair <uint, Activity> pair2 = enumerator.Current; view.Add(pair2.Value); } } } return(view); }
private void AddActionsFromSkill(DictionaryView <string, Action> actions, int skillID) { if (skillID <= 0) { return; } ResSkillCfgInfo dataByKey = GameDataMgr.skillDatabin.GetDataByKey((long)skillID); if (dataByKey == null) { return; } this.AddAction(actions, dataByKey.szPrefab); string text = StringHelper.UTF8BytesToString(ref dataByKey.szGuidePrefab); if (text != null && !this.prefabDict.ContainsKey(text)) { this.prefabDict.Add(text, false); } }
public override void Init() { this.m_bShareTask = false; this._actvDict = null; this._checkTimer = 0; this._refreshTimer = 0; this._campaignForm = new CampaignForm(this); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.Activity_OpenForm, new CUIEventManager.OnUIEventHandler(this.OnOpenCampaignForm)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.Activity_CloseForm, new CUIEventManager.OnUIEventHandler(this.OnCloseCampaignForm)); Singleton <EventRouter> .instance.AddEventHandler("IDIPNOTICE_UNREAD_NUM_UPDATE", new Action(this.OnIDIPNoticeUpdate)); Singleton <EventRouter> .GetInstance().AddEventHandler(EventID.GLOBAL_REFRESH_TIME, new Action(ActivitySys.OnResetAllExchangeCount)); for (int i = 0; i < 3; i++) { this.m_ActivtyTabName[i] = Singleton <CTextManager> .GetInstance().GetText("Activty_Tab_Index_" + i); } }
public ListView <Activity> GetActivityList(Func <Activity, bool> filter) { ListView <Activity> listView = new ListView <Activity>(); if (this._actvDict != null) { DictionaryView <uint, Activity> .Enumerator enumerator = this._actvDict.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, Activity> current = enumerator.Current; if (filter.Invoke(current.get_Value())) { ListView <Activity> listView2 = listView; KeyValuePair <uint, Activity> current2 = enumerator.Current; listView2.Add(current2.get_Value()); } } } return(listView); }
public bool CheckReadyForDot(RES_WEAL_ENTRANCE_TYPE entry) { if (this._actvDict != null) { DictionaryView <uint, Activity> .Enumerator enumerator = this._actvDict.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, Activity> current = enumerator.Current; if (current.Value.Entrance == entry) { KeyValuePair <uint, Activity> pair2 = enumerator.Current; if (pair2.Value.ReadyForDot) { return(true); } } } } return(false); }
public void Clear() { int num = this._duration / 60; int num2 = this._duration - (num * 60); if (num2 < 0) { num2 = 0; } string duration = string.Format("{0:D2}:{1:D2}", num, num2); DateTime time = Utility.ToUtcTime2Local((long)this._startTime); object[] args = new object[] { time.Year, time.Month, time.Day, time.Hour, time.Minute }; string startTime = string.Format("{0:D4}/{1:D2}/{2:D2} {3:D2}:{4:D2}", args); Singleton <SettlementSystem> .instance.SetLastMatchDuration(duration, startTime, (uint)this._startTime); this._duration = 0; this._startTime = 0; DictionaryView <uint, CampInfo> campStat = Singleton <BattleLogic> .GetInstance().battleStat.GetCampStat(); if (campStat.ContainsKey(1)) { campStat[1].onCampScoreChanged -= new CampInfo.CampInfoValueChanged(this.validateScore); } if (campStat.ContainsKey(2)) { campStat[2].onCampScoreChanged -= new CampInfo.CampInfoValueChanged(this.validateScore); } Singleton <EventRouter> .instance.RemoveEventHandler(EventID.BATTLE_KDA_CHANGED, new System.Action(this.OnBattleKDAChanged)); Singleton <EventRouter> .instance.RemoveEventHandler(EventID.BATTLE_KDA_CHANGED_BY_ACTOR_DEAD, new System.Action(this.OnBattleKDAChangedByActorDead)); this._root = null; this._leftScore = null; this._rightScore = null; this._txtTime = null; this.levelContext = null; this.m_kingActor.Release(); this.m_lastMostKill = 0; }
public static ListView <IHeroData> GetPvPHeroList(CMallSortHelper.HeroViewSortType sortType = CMallSortHelper.HeroViewSortType.Name) { ListView <IHeroData> listView = new ListView <IHeroData>(); CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo == null) { return(listView); } DictionaryView <uint, CHeroInfo> .Enumerator enumerator = masterRoleInfo.GetHeroInfoDic().GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, CHeroInfo> current = enumerator.Current; if ((current.get_Value().MaskBits & 2u) > 0u) { ListView <IHeroData> listView2 = listView; KeyValuePair <uint, CHeroInfo> current2 = enumerator.Current; listView2.Add(CHeroDataFactory.CreateHeroData(current2.get_Key())); } } for (int i = 0; i < masterRoleInfo.freeHeroList.get_Count(); i++) { if (!masterRoleInfo.GetHeroInfoDic().ContainsKey(masterRoleInfo.freeHeroList.get_Item(i).dwFreeHeroID)) { listView.Add(CHeroDataFactory.CreateHeroData(masterRoleInfo.freeHeroList.get_Item(i).dwFreeHeroID)); } } if (CSysDynamicBlock.bLobbyEntryBlocked) { for (int j = listView.Count - 1; j >= 0; j--) { IHeroData heroData = listView[j]; if (heroData.heroCfgInfo.bIOSHide > 0) { listView.Remove(heroData); } } } CHeroOverviewSystem.SortHeroList(ref listView, sortType, false); return(listView); }
public TValue[] GetAllValueArray() { ListLinqView <TValue> view = new ListLinqView <TValue>(); DictionaryView <TKey, HashSet <TValue> > .Enumerator enumerator = base.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <TKey, HashSet <TValue> > current = enumerator.Current; HashSet <TValue> set = current.Value; if (set != null) { IEnumerator enumerator2 = set.GetEnumerator(); while (enumerator2.MoveNext()) { TValue item = (TValue)enumerator2.Current; view.Add(item); } } } return(view.ToArray()); }
public void OnHeroBattleEquipChange(uint actorId, stEquipInfo[] equips, bool bIsAdd, int iEquipSlotIndex) { DictionaryView <uint, PlayerKDA> .Enumerator enumerator = this.m_PlayerKDA.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <uint, PlayerKDA> current = enumerator.get_Current(); ListView <HeroKDA> .Enumerator enumerator2 = current.get_Value().GetEnumerator(); while (enumerator2.MoveNext()) { if (enumerator2.get_Current() != null && enumerator2.get_Current().actorHero.get_handle().ObjID == actorId) { equips.CopyTo(enumerator2.get_Current().Equips, 0); Singleton <EventRouter> .get_instance().BroadCastEvent(EventID.BATTLE_KDA_CHANGED); Singleton <EventRouter> .get_instance().BroadCastEvent(EventID.BATTLE_HERO_PROPERTY_CHANGED); return; } } } }
public TValue[] GetAllValueArray() { ListLinqView <TValue> listLinqView = new ListLinqView <TValue>(); DictionaryView <TKey, HashSet <TValue> > .Enumerator enumerator = base.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <TKey, HashSet <TValue> > current = enumerator.get_Current(); HashSet <TValue> value = current.get_Value(); if (value != null) { IEnumerator enumerator2 = value.GetEnumerator(); while (enumerator2.MoveNext()) { TValue tValue = (TValue)((object)enumerator2.get_Current()); listLinqView.Add(tValue); } } } return(listLinqView.ToArray()); }
public TValue[] GetValuesAll() { ListLinqView <TValue> view = new ListLinqView <TValue>(); DictionaryView <TKey, ListView <TValue> > .Enumerator enumerator = base.GetEnumerator(); while (enumerator.MoveNext()) { KeyValuePair <TKey, ListView <TValue> > current = enumerator.Current; ListView <TValue> view2 = current.Value; if (view2 != null) { IEnumerator enumerator2 = view2.GetEnumerator(); while (enumerator2.MoveNext()) { TValue item = (TValue)enumerator2.Current; view.Add(item); } } } return(view.ToArray()); }
private bool ReQuery(Agent pAgent) { Query query = base.GetNode() as Query; if (query != null) { List <Query.Descriptor_t> descriptors = query.GetDescriptors(); if (descriptors.get_Count() > 0) { DictionaryView <string, BehaviorTree> behaviorTrees = Workspace.GetBehaviorTrees(); BehaviorTree behaviorTree = null; float num = -1f; using (DictionaryView <string, BehaviorTree> .Enumerator enumerator = behaviorTrees.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <string, BehaviorTree> current = enumerator.get_Current(); BehaviorTree value = current.get_Value(); string domains = value.GetDomains(); if (string.IsNullOrEmpty(query.m_domain) || (!string.IsNullOrEmpty(domains) && domains.IndexOf(query.m_domain) != -1)) { List <BehaviorTree.Descriptor_t> descriptors2 = value.GetDescriptors(); float num2 = query.ComputeSimilarity(descriptors, descriptors2); if (num2 > num) { num = num2; behaviorTree = value; } } } } if (behaviorTree != null) { pAgent.btreferencetree(behaviorTree.GetName()); return(true); } } } return(false); }
private bool HasValidCommand(DictionaryView<string, ICheatCommand> InCommands) { var iter = InCommands.GetEnumerator(); while (iter.MoveNext()) { if (iter.Current.Value.isSupportInEditor) { return true; } } return false; }