示例#1
0
        public override void Draw()
        {
            //Draw Paticles
            partSystem.Draw();

            //loop through Player Bullets Draw
            for (int i = 0; i < PlayerBullets.Count; i++)
            {
                PlayerBullets[i].Draw();
            }

            for (int i = 0; i < SpindleBullets.Count; i++)
            {
                SpindleBullets[i].Draw();
            }

            tileGrid.DrawTiles();

            if (spindleBoss.Active)
            {
                spindleBoss.Draw();
            }
            player.Draw();

            dialougeBox.DrawDialougeBox();
        }