private void CheckCreateNewDatabase() { if (createNewDatabase) { createNewDatabase = false; DialogueManager.Instance.initialDatabase = DialogueSystemMenuItems.CreateDialogueDatabaseInstance(); DialogueSystemMenuItems.CreateAsset(DialogueManager.Instance.initialDatabase, "Dialogue Database"); } }
public static void AddComponentSmoothCameraWithBumper() { DialogueSystemMenuItems.AddComponentToSelection <SmoothCameraWithBumper>(); }
public static void AddComponentQuestTracker() { DialogueSystemMenuItems.AddComponentToSelection <QuestTracker>(); }
public static void AddComponentConversationLogger() { DialogueSystemMenuItems.AddComponentToSelection <ConversationLogger>(); }
public static void AddComponentRangeTrigger() { DialogueSystemMenuItems.AddComponentToSelection <RangeTrigger>(); }
public static void AddComponentNavigateOnMouseClick() { DialogueSystemMenuItems.AddComponentToSelection <NavigateOnMouseClick>(); }
public static void AddComponentSimpleController() { DialogueSystemMenuItems.AddComponentToSelection <SimpleController>(); }
public static void AddComponentAlwaysFaceCamera() { DialogueSystemMenuItems.AddComponentToSelection <AlwaysFaceCamera>(); }
public static void AddComponentProximitySelector() { DialogueSystemMenuItems.AddComponentToSelection <ProximitySelector>(); }
public static void AddComponentUsable() { DialogueSystemMenuItems.AddComponentToSelection <Usable>(); }
public static void AddComponentBehaviorTreeLuaBridge() { DialogueSystemMenuItems.AddComponentToSelection <BehaviorTreeLuaBridge>(); }
public static void AddComponentDialogueSystemEventsToPlayMaker() { DialogueSystemMenuItems.AddComponentToSelection <DialogueSystemEventsToPlayMaker>(); }
private void CreateNewDatabase() { DialogueSystemMenuItems.CreateDialogueDatabase(); }
public static void AddComponentIncrementOnDestroy() { DialogueSystemMenuItems.AddComponentToSelection <IncrementOnDestroy>(); }