public void DisplayDialoguePanel(Dialogue dialogue) { //dialogue.position == 0 mean the character is on the left side. if (dialogue.position == 0) { animator.SetLeftPanelOpen(true); leftPanel.DisplayDialogue(dialogue); rightPanel.GreyOutPanel(); } else { animator.SetRightPanelOpen(true); rightPanel.DisplayDialogue(dialogue); leftPanel.GreyOutPanel(); } }