private void YmirDialogue() { if (phase.Equals("ymir")) { if (ymirExplanation.activeInHierarchy) { if (player.GetInteractTrigger()) { if (!ymirDialogue.GetDialogueEnded()) { if (ymirDialogue.GetEndLine()) { ymirDialogue.Play(); } } else { canvasBlinkEyes.SetActive(false); phase = "finish"; ymirExplanation.SetActive(false); tutorial.SetActive(true); gameObject.SetActive(false); } } } else { ymirExplanation.SetActive(true); ymirDialogue.Play(); player.EnableKey("interact"); } } }
private void DialogueController() { if ((inWrongDialogue || correctDialoguePhase) && player.GetInteractTrigger()) { if (!dialogue.GetDialogueEnded()) { if (dialogue.GetEndLine()) dialogue.Play(); } else if (inWrongDialogue) { tent.tag = "Untagged"; goals.SetMyraGoal("end"); CloseDialogue(); } else if (correctDialoguePhase) { myra.SetActive(false); inventory.AddMemory(flowerMemory, popUpMessage); inventory.RemoveItem(items[1]); tent.tag = "Untagged"; goals.SetMyraGoal("end"); CloseDialogue(); } } }
// Update is called once per frame void Update() { if (player.GetInteractTrigger()) { player.EnableControls(); dialogue.Play(); if (dialogue.GetDialogueEnded() && dialogue.GetEndLine()) { gameObject.SetActive(false); } } }
private void Update() { if (dialogue.activeInHierarchy) { if (!dialogueBox.GetDialogueEnded()) { if (player.GetInteractTrigger() && dialogueBox.GetEndLine()) { dialogueBox.Play(); } } else { dialogue.gameObject.SetActive(false); cam.SetActive(false); Invoke(nameof(EnableControl), 0.5f); } } }
private void Update() { if (YmirExplanation.activeInHierarchy) { if (player.GetInteractTrigger()) { if (!YmirDialogue.GetDialogueEnded()) { if (YmirDialogue.GetEndLine()) { YmirDialogue.Play(); } } else { YmirExplanation.SetActive(false); TradeMemories.SetActive(true); } } } }
private void DialoguePhases() { timer += Time.deltaTime; seconds = (int)(timer % 60); float pos = player.gameObject.transform.position.z; switch (phase) { case "start": if (seconds >= 4) { anim.SetTrigger("StartDialogue"); phase = "second"; } break; case "second": if (seconds >= 12 && Mathf.Abs(pos) > 70) { anim.SetTrigger("StartDialogue"); phase = "third"; } break; case "third": if (seconds >= 20 && Mathf.Abs(pos) > 250) { anim.SetTrigger("StartDialogue"); phase = "fourth"; } break; case "fourth": if (seconds >= 28 && Mathf.Abs(pos) > 400) { text.alignment = TextAlignmentOptions.MidlineLeft; anim.SetTrigger("DarkYmir"); phase = "fifth"; } break; case "fifth": if (dialogue.GetEndLine()) { if (player.GetInteractTrigger()) { anim.SetTrigger("NormalYmir"); phase = "sixth"; } } break; case "sixth": if (player.GetInteractTrigger()) { if (!dialogue.GetDialogueEnded()) { if (dialogue.GetEndLine()) { dialogue.Play(); } } else { buttonEyes.interactable = true; textButton.SetActive(true); phase = "finish"; } } break; } }