/// <summary> /// Called before game start /// </summary> private void Awake() { ItemPickupEvent = new ItemEvent(); ItemPickupEvent.AddListener(Ping); ItemDroppedEvent = new ItemEvent(); ItemDroppedEvent.AddListener(Ping); DialogOpenEvent = new DialogEvent(); DialogOpenEvent.AddListener(Ping); DialogOptionSelectedEvent = new DialogOptionEvent(); DialogOptionSelectedEvent.AddListener(Ping); CharacterDeathEvent = new CharacterEvent(); CharacterDeathEvent.AddListener(Ping); InteractableActivatedEvent = new InteractableEvent(); }