示例#1
0
        public IDialog Create(string key)
        {
            Dialog dialog = new Dialog();

            dialog.AddReplica("dragon_hello", new SimpleReplica("Quo Vadis, странник?"));
            dialog.AddReplica("dragon_stars", new SimpleReplica("Твой путь к звездам лежит в другом месте. Здесь ты не пройдешь"));
            dialog.AddReplica("dragon_not_pass", new SimpleReplica("Я не дам тебе пройти"));
            dialog.AddReplica("dragon_think", new SimpleReplica("Даю тебе шанс одуматься. Развернись и уходи"));
            dialog.AddReplica("dragon_stop", new SimpleReplica("Ты неучтив. Я не пропущу тебя"));
            dialog.AddReplica("dragon_fight", new SimpleReplica("Посмотрим, так ли остер твой меч, как твой язык", false, Replica.BATTLE_STATE));
            dialog.AddReplica("dragon_knew", new SimpleReplica("Я знаю, кто ты, странник. Но я не пропущу тебя."));
            dialog.AddReplica("dragon_id", new SimpleReplica("Я - дракон. Я от рождения не боюсь никого и ничего. Твоя маска не имеет власти надо мной."));

            dialog.AddReplica("player_hello_1", new SimpleReplica("Ad astra per aspera, дракон", true));
            dialog.AddReplica("player_hello_2", new SimpleReplica("С дороги", true));
            dialog.AddReplica("player_hello_3", new SimpleReplica("Разве говорящие ящерицы не вымерли? Я сейчас исправлю это недоразумение", true));
            dialog.AddReplica("player_hello_4", new SimpleReplica("Я - посланник Безумного Бога", true));
            string[] playerHello = { "player_hello_1", "player_hello_2", "player_hello_3", "player_hello_4" };
            dialog.AddReplica("player_hello", new CompositeReplica(playerHello));

            dialog.AddReplica("player_1_1", new SimpleReplica("И почему же?", true));
            dialog.AddReplica("player_1_2", new SimpleReplica("Уйди с моего пути, дракон, иначе мне придется убить тебя.", true));
            dialog.AddReplica("player_1_3", new SimpleReplica("Что же, я поищу другую дорогу. Прощай", true, Replica.FINAL_STATE));
            dialog.AddReplica("player_1_4", new SimpleReplica("Я принимаю твой вызов", true, Replica.BATTLE_STATE));

            string[] player1 = { "player_1_1", "player_1_2", "player_1_3" };
            dialog.AddReplica("player_1", new CompositeReplica(player1));
            string[] player11 = { "player_1_2", "player_1_3" };
            dialog.AddReplica("player_1_d_1", new CompositeReplica(player11));
            string[] player12 = { "player_1_3", "player_1_4" };
            dialog.AddReplica("player_1_d_2", new CompositeReplica(player12));

            dialog.AddReplica("player_2_1", new SimpleReplica("Плевать, я убью тебя", true, Replica.BATTLE_STATE));
            dialog.AddReplica("player_2_2", new SimpleReplica("Плевать, я найду другую дорогу.", true, Replica.FINAL_STATE));

            string[] player2 = { "player_2_1", "player_2_2" };
            dialog.AddReplica("player_2", new CompositeReplica(player2));

            dialog.AddReplica("player_4_1", new SimpleReplica("Ты не боишься меня? Не склонишься перед знаком Безумного Бога?", true));
            dialog.AddReplica("player_4_2", new SimpleReplica("Тогда прими смерть во славу Безумного Бога.", true, Replica.BATTLE_STATE));
            dialog.AddReplica("player_4_3", new SimpleReplica("Я еще вернусь.", true, Replica.FINAL_STATE));

            string[] player4 = { "player_4_1", "player_4_2", "player_4_3" };
            dialog.AddReplica("player_4", new CompositeReplica(player4));
            string[] player41 = { "player_4_2", "player_4_3" };
            dialog.AddReplica("player_4_d_1", new CompositeReplica(player41));

            dialog.AddTransition("01", new Transition("dragon_hello", "player_hello"));

            dialog.AddTransition("02", new Transition("player_hello_1", "dragon_stars"));
            dialog.AddTransition("03", new Transition("dragon_stars", "player_1"));
            dialog.AddTransition("04", new Transition("player_1_1", "dragon_not_pass"));
            dialog.AddTransition("05", new Transition("dragon_not_pass", "player_1_d_1"));
            dialog.AddTransition("06", new Transition("player_1_2", "dragon_think"));
            dialog.AddTransition("07", new Transition("dragon_think", "player_1_d_2"));

            dialog.AddTransition("08", new Transition("player_hello_2", "dragon_stop"));
            dialog.AddTransition("09", new Transition("dragon_stop", "player_2"));

            dialog.AddTransition("10", new Transition("player_hello_3", "dragon_fight"));

            dialog.AddTransition("11", new Transition("player_hello_4", "dragon_knew"));
            dialog.AddTransition("12", new Transition("dragon_knew", "player_4"));
            dialog.AddTransition("13", new Transition("player_4_1", "dragon_id"));
            dialog.AddTransition("14", new Transition("dragon_id", "player_4_d_1"));

            dialog.SetFirstReplica("dragon_hello");

            return(dialog);
        }