示例#1
0
    public override void init()
    {
        exp   = 0;
        level = 1;

        name     = "Lee";
        base_hp  = 50;
        base_mp  = 10;
        base_atk = 1;
        base_mag = 1;

        creature_id = "hero";

        detail = new DetailInformation();

        detail.max_hp    = base_hp;
        detail.max_mp    = base_mp;
        detail.cur_hp    = detail.max_hp;
        detail.cur_mp    = detail.max_mp;
        detail.final_atk = base_atk;
        detail.final_mag = base_mag;
    }
示例#2
0
    public override void init()
    {
        name        = "Skull Warrior";
        creature_id = "skull_warrior";
        description = "由亡灵之力控制的骷髅战士";

        base_hp  = 55;
        base_mp  = 0;
        base_atk = 1;
        base_mag = 0;

        detail = new DetailInformation();

        detail.max_hp    = base_hp;
        detail.max_mp    = base_mp;
        detail.cur_hp    = detail.max_hp;
        detail.cur_mp    = detail.max_mp;
        detail.final_atk = base_atk;
        detail.final_mag = base_mag;

        turn = 0;
    }