public override void init() { exp = 0; level = 1; name = "Lee"; base_hp = 50; base_mp = 10; base_atk = 1; base_mag = 1; creature_id = "hero"; detail = new DetailInformation(); detail.max_hp = base_hp; detail.max_mp = base_mp; detail.cur_hp = detail.max_hp; detail.cur_mp = detail.max_mp; detail.final_atk = base_atk; detail.final_mag = base_mag; }
public override void init() { name = "Skull Warrior"; creature_id = "skull_warrior"; description = "由亡灵之力控制的骷髅战士"; base_hp = 55; base_mp = 0; base_atk = 1; base_mag = 0; detail = new DetailInformation(); detail.max_hp = base_hp; detail.max_mp = base_mp; detail.cur_hp = detail.max_hp; detail.cur_mp = detail.max_mp; detail.final_atk = base_atk; detail.final_mag = base_mag; turn = 0; }