public void Repair() { var price = 15 * Pet.Level.Id; Destruction.RevivePet(); var ownerSession = Pet.GetOwner().GetGameSession(); if (ownerSession.Player.Information.Premium.Active) { Packet.Builder.LegacyModule(ownerSession, $"0|A|STD|Repaired P.E.T, repair costs covered by Premium"); } else { ownerSession.Player.Information.Uridium.Remove(price); Packet.Builder.LegacyModule(ownerSession, $"0|A|STD|Repaired P.E.T, -{price} U."); } Packet.Builder.PetInitializationCommand(ownerSession, Pet); }