void Shoot() { flash.Play(); RaycastHit hit; if (Physics.Raycast(fpsCam.transform.position, fpsCam.transform.forward, out hit, range)) { Debug.Log(hit.transform.name); Target target = hit.transform.GetComponent <Target> (); if (target != null) { target.TakeDamage(damage); } if (hit.rigidbody != null) { hit.rigidbody.AddForce(-hit.normal * impactForce); } Destroy bottle = hit.transform.GetComponent <Destroy> (); if (bottle != null) { bottle.TakeDamage(damage); } if (hit.rigidbody != null) { hit.rigidbody.AddForce(-hit.normal * impactForce); } GameObject impactGO = Instantiate(impactEffect, hit.point, Quaternion.LookRotation(hit.normal)); Destroy(impactGO, 2f); } }
protected override void Serialize(IDictionary <string, object> json) { var read = Read.ToJson(); if (Prefix.HasValue()) { json["prefix"] = Prefix; } if (read.Keys.Any()) { json["read"] = read; } var update = Update.ToJson(); if (update.Keys.Any()) { json["update"] = update; } var create = Create.ToJson(); if (create.Keys.Any()) { json["create"] = create; } var destroy = Destroy.ToJson(); if (destroy.Keys.Any()) { json["destroy"] = destroy; } }
public void DestroyEnemy(EnemyController controller, EnemyView view) { var model = _controllerModelPairs[controller]; if (model.Description.CreateNewEnemyAfterDie) { EnemyController[] controllers; EnemyModel[] models; EnemyView[] views; int numPrefab = Convert.ToInt32(model.Description.TypeEnemy); int countChilds = 2; _enemySpawnManager.SpawnChildEnemy(model, _enemyPrefabs[numPrefab], countChilds, out controllers, out models, out views); if (controllers != null && models != null && views != null) { for (int i = 0; i < countChilds; i++) { controllers[i].Destroy += DestroyEnemy; _controllerModelPairs.Add(controllers[i], models[i]); _viewModelPairs.Add(views[i], models[i]); _enemyModels.Add(models[i]); } } } Destroy?.Invoke(model); _enemyModels.Remove(model); _controllerModelPairs.Remove(controller); _viewModelPairs.Remove(view); controller.Destroy -= DestroyEnemy; controller = null; }
public void OwnerCommand(IQ iq, MucRoomMember member) { Owner owner = iq.Query as Owner; // look for destroy if (owner != null) { Destroy destroy = owner.SelectSingleElement(typeof(Destroy)) as Destroy; if (destroy != null) { DestroyRoom(destroy); return; } if (!owner.HasChildElements) { // Return config owner.AddChild(RoomSettings.GetDataForm(member.Jid)); } Data dataSubmit = (Data)owner.SelectSingleElement(typeof(Data)); // form config if (dataSubmit != null && dataSubmit.Type == XDataFormType.submit) { RoomSettings.SubmitForm(dataSubmit); SettingsSave(); iq.Query.RemoveAllChildNodes(); } } iq.Type = IqType.result; iq.SwitchDirection(); }
void Start() { currentHealth = MaxHealth; parent = GetComponentInParent <Destroy>(); enableAIp = GetComponentInParent <EnableAIPath>(); Anim = GetComponent <Animator>(); }
void OnTriggerEnter2D(Collider2D other) { if (other.name == "Player") { destroy = Destroy.Crumbling; } }
protected override void Serialize(System.Collections.Generic.IDictionary <string, object> json) { if (Filter != DefaultFilter) { json["filter"] = Filter; } var messages = this.messages.ToJson(); if (messages.Any()) { json["messages"] = messages; } var read = Read.ToJson(); if (read.Any()) { var transport = new Dictionary <string, object>(); json["transport"] = transport; transport["read"] = read; transport["type"] = "imagebrowser-aspnetmvc"; var thumbnail = Thumbnail.ToJson(); if (thumbnail.Any()) { transport["thumbnailUrl"] = thumbnail["url"]; } var upload = Upload.ToJson(); if (upload.Any()) { transport["uploadUrl"] = upload["url"]; } var destroy = Destroy.ToJson(); if (destroy.Any()) { transport["destroy"] = destroy; } var create = Create.ToJson(); if (create.Any()) { transport["create"] = create; } var image = Image.Url; if (image.HasValue()) { image = Regex.Replace(image, "(%20)*%7B0(%20)*", "{0", RegexOptions.IgnoreCase); image = Regex.Replace(image, "(%20)*%7D(%20)*", "}", RegexOptions.IgnoreCase); transport["imageUrl"] = image; } } }
private void DestroyPlayer() { Disable(); Destroy?.Invoke(_playerModel.CurrentScore); _playerView.DestroyPlayer(); _playerViewUI.DestroyPlayer(); _playerView = null; _playerViewUI = null; _playerModel = null; }
public void PlayerDamaged() { PlayerHp -= 1.0f; // 플레이어 체력 감소 Debug.Log("Player Damaged"); // 확인용 출력 if (PlayerHp <= 0) { Debug.Log("Player die!"); // 플레이어 사망 출력 Destroy.Log(this.GameObject); // 플레이서 오브젝트 삭제 } }
public void Damage(int damage) { health -= damage; if (health <= 0) { transform.DOScale(Vector3.zero, .2f); Destroy destroy = gameObject.AddComponent <Destroy>(); destroy.destroy = .2f; Destroy(this); } }
public void OnTriggerEnter2D(Collider2D other) { Destroy destroy = other.gameObject.GetComponent <Destroy>(); destroy.Hit(); health -= 100; if (health <= 0) { Die(); } }
public void Show(Point location) { if (!Validate(location)) { return; } Destroy.Disposable(ref timeout); Destroy.Disposable(ref tipInfo); timeout = new System.Timers.Timer(); timeout.AutoReset = false; timeout.Enabled = true; timeout.Interval = 500; timeout.Elapsed += (s, ev) => { Destroy.Disposable(ref timeout); Destroy.Disposable(ref tipInfo); var elem = _selectionResolver.GetElementFromLocation(location); if (elem != null) { tipInfo = new ToolTip { AutomaticDelay = 0, AutoPopDelay = 0, InitialDelay = 0, ReshowDelay = 0, ToolTipIcon = ToolTipIcon.Info, UseFading = true, ToolTipTitle = elem.Id }; string text = GetElementText(elem); Action action = () => tipInfo?.Show(text, _controlToToolTip); if (_controlToToolTip.InvokeRequired) { _controlToToolTip.Invoke(action); } else { action(); } lastToolTipLocation = location; } }; timeout.Start(); }
public override int ProcessDestroyRequest(Destroy rpc) { Login.Session session = Login.Session.Get(rpc); var moduleCode = GetBag(session.RoleId.Value).Destory(rpc.Argument.Position); if (0 != moduleCode) { return(ReturnCode((ushort)moduleCode)); } session.SendResponse(rpc); return(0); }
public void Die() { EnemyManager.enemyManager.SetEnemyDeath(photonView.ViewID, transform.position + new Vector3(0, 1, 0)); EnemyManager.enemyManager.SetEnemyRagdoll(photonView.ViewID, true); thisBody.velocity *= 10; Destroy(thisAgent); Destroy _DestroyComp = gameObject.AddComponent <Destroy>(); _DestroyComp.toDestroy = gameObject; _DestroyComp.networkDestroy = true; Destroy(this); }
public void Show(string content, GameObject obj, NpcHeadChatUI.DestroyHandler callback, string combieParam, float time) { if (obj == null) { return; } //if (!npcObjList.Contains(obj)) //{ // npcObjList.Add(obj); GameObject clone = (GameObject)GameObject.Instantiate(panelObj_); UIPanel rootPane = ApplicationEntry.Instance.uiRoot.GetComponent <UIPanel>(); clone.transform.parent = rootPane.transform; clone.transform.localScale = Vector3.one; Vector3 Objpos = obj.transform.position; Objpos = new Vector3(Objpos.x, Objpos.y + obj.transform.GetComponent <BoxCollider>().size.y, Objpos.z); Vector3 pos = GlobalInstanceFunction.WorldToUI(Objpos); pos = new Vector3(pos.x, pos.y + 80, pos.z); clone.transform.localPosition = pos; //clone.GetComponent<Destroy> ().CancelInvoke (); NpcHeadChatUI nhcUI = clone.GetComponent <NpcHeadChatUI>(); nhcUI.textLab.text = content; nhcUI.SetParam(callback, combieParam); Destroy des = clone.AddComponent <Destroy>(); if (Mathf.Approximately(time, 0f)) { des.lifetime = content.Length * 0.5f; } else { des.lifetime = time; } chatUIObjList.Add(clone); for (int i = 0; i < chatUIObjList.Count; ++i) { if (chatUIObjList[i] == null) { chatUIObjList.RemoveAt(i); } } //} }
//子彈的銷毀類別 void Start() { DS = GetComponent <Destroy>(); DS.DestroyGround = true; DS.DestroyPlayer = true; DS.DestroyExplosion = false; RD = GetComponent <Rigidbody2D>(); RD.gravityScale = 0f; player = GameObject.FindGameObjectWithTag("Player"); Targetdirection = (player.transform.position - gameObject.transform.position).normalized; //放在這裡的話 子彈不會追蹤玩家 //放在update裡子彈會追蹤玩家 }
public void Execute(Entity entity, int index, ref Health health) { if (rightClick) { rightClick = false; health.Value -= 1; } if (health.Value <= 0) { var destroy = new Destroy(); CommandBuffer.AddComponent(entity, destroy); } }
// DESTRUCTORS ~~~~~~~~~~ // DELEGATES ~~~~~~~~~~ // EVENTS ~~~~~~~~~~ // ENUMS ~~~~~~~~~~ // INTERFACES ~~~~~~~~~~ // PROPERTIES ~~~~~~~~~~ // INDEXERS ~~~~~~~~~~ // METHODS ~~~~~~~~~ /// <summary> /// Generate a hex map using the provided configuration. /// </summary> /// <param name="config">A RootGenConfig scriptable object.</param> /// <returns> /// A HexGrid generated according to the config settings. /// </returns> public HexMap GenerateMap( RootGenConfig config, bool editMode = true ) { Destroy.DestroyAll <HexMap>(); HexMap result = _mapGenerator.GenerateMap( config ); HexGridCamera.AttachCamera(result, config); return(result); }
public void Show(Texture tex) { GameObject clone = (GameObject)GameObject.Instantiate(popTextObj_); clone.transform.parent = ApplicationEntry.Instance.uiRoot.transform; clone.transform.localScale = Vector3.one; UITexture texture = clone.GetComponentInChildren <UITexture>(); texture.mainTexture = tex; texture.MakePixelPerfect(); float lifeTime = clone.GetComponent <UITweener>().duration; Destroy des = clone.AddComponent <Destroy>(); des.lifetime = lifeTime; }
// Start is called before the first frame update void Start() { ball = this.gameObject; x = Random.Range(-1.3f, 1.33f); y = Random.Range(1.4f, 4.3f); z = Random.Range(5f, 20f); ball.transform.position = new Vector3(x, y, z); GetComponent <Renderer>().material.color = colorA.color; DestroyScore = GameObject.Find("destry(Clone)"); destroy = DestroyScore.GetComponent <Destroy>(); }
public void DestroyAllEnemies() { _viewModelPairs.Clear(); var controllerModelArray = _controllerModelPairs.Keys.ToArray(); for (int i = controllerModelArray.Length - 1; i >= 0; i--) { var model = _controllerModelPairs[controllerModelArray[i]]; Destroy?.Invoke(model); _enemyModels.Remove(model); _controllerModelPairs.Remove(controllerModelArray[i]); controllerModelArray[i].Destroy -= DestroyEnemy; controllerModelArray[i] = null; } }
public int bonusAmount = 10; // Value for bonuses. // Checks collision between body and bonuses object. private void OnTriggerEnter2D(Collider2D collision) { Destroy destroy = collision.gameObject.GetComponent <Destroy>(); health = FindObjectOfType <HealthBar>(); // If bonus was picked then increase health bar. if (collision.gameObject.CompareTag("Bonus")) { //Debug.Log("Picked Up"); destroy.GetComponent <Destroy>().Kill(); //health.showHealth(); health.AddHealth(10); } } // End of OnTriggerEnter2D method
public void Show(Position position) { if (!Validate(position)) { return; } Destroy.Disposable(ref timeout); Destroy.Disposable(ref tipInfo); timeout = new System.Timers.Timer { AutoReset = false, Enabled = true, Interval = 500 }; timeout.Elapsed += (s, ev) => { Destroy.Disposable(ref timeout); Destroy.Disposable(ref tipInfo); var elem = _selectionResolver.GetElementFromLocation(position); if (elem != null) { tipInfo = new ToolTip { AutomaticDelay = 0, AutoPopDelay = 0, InitialDelay = 0, ReshowDelay = 0, ToolTipIcon = ToolTipIcon.Info, UseFading = true, ToolTipTitle = elem.Id }; string text = GetElementText(elem); _invoker.SafeInvoke(() => tipInfo?.Show(text, _controlToToolTip)); lastToolTipLocation = position; } }; timeout.Start(); }
private async Task RedrawInternalAsync(Func <Gdi.Graphics, LayerSizesPreCalc, Task> drawLayersAction) { if (!ValidateInputLayer()) { this.ControlCanvas.SetBlank(); } else { var graphAndImage = this.ControlCanvas.GetGraphics(); await drawLayersAction(graphAndImage.Graph, graphAndImage.LayerSizes); this.ControlCanvas.Image = graphAndImage.Image; Destroy.Disposable(ref graphAndImage.Graph); } }
private void OnDestroy() { Destroy?.Invoke(); if (_enemy != null) { _enemy.Kill?.Invoke(); } var units = transform.parent.GetComponentsInChildren <Unit>(); if (_enemy != null && units.Length == 1) { if (_enemy.GetComponent <WorkWithUI>() != null) { _enemy.GetComponent <WorkWithUI>().StopGame(); } } }
// Use this for initialization void Start() { destroy = GetComponent <Destroy>(); destroy.enabled = false; //先關閉消滅機制 destroy.DestroyExplosion = true; destroy.DestroyGround = false; destroy.DestroyPlayer = false; CC2D = GetComponent <CircleCollider2D>(); CC2D.radius = 0.25f; CC2D.isTrigger = true; //碰撞器設初始值 player = GameObject.FindGameObjectWithTag("Player").GetComponent <EdgeCollider2D>(); RD = GetComponent <Rigidbody2D>(); A = GetComponent <AI>(); //取得個變數值 }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.tag == "red") { PlayerPrefs.SetInt("Score", PlayerPrefs.GetInt("Score") + 1); collision.gameObject.tag = "v"; } if (collision.gameObject.tag == "green") { PlayerPrefs.SetInt("Score", PlayerPrefs.GetInt("Score") - 1); collision.gameObject.tag = "v"; } if (PlayerPrefs.GetInt("Score") < 0) { PlayerPrefs.SetInt("Score", 0); } script = GetComponent <Destroy>(); script.Setup(collision.gameObject); }
public void Show(string content, WarningType type = WarningType.WT_None, bool rightNow = false, string StrColor = "") { if (showing_ || (GamePlayer.Instance.isInBattle && !rightNow)) { Pkg pkg = new Pkg(); pkg.content = content; pkg.type = type; pkg.rightNow = rightNow; pkg.strColor = StrColor; msgQue_.Enqueue(pkg); return; } showing_ = true; GameObject clone = (GameObject)GameObject.Instantiate(popTextObj_); clone.transform.parent = ApplicationEntry.Instance.uiRoot.transform; clone.transform.localScale = Vector3.one; UILabel uLab = clone.GetComponentInChildren <UILabel> (); if (!string.IsNullOrEmpty(StrColor)) { //uLab.color = Color.white; uLab.text = string.Format("[b][{0}]{1}[-][-]", StrColor, content);; } else { uLab.text = string.Format("[b][{0}]{1}[-][-]", popColor[(int)type], content); } float lifeTime = clone.GetComponent <UITweener>().duration; Destroy des = clone.AddComponent <Destroy>(); des.lifetime = lifeTime; GlobalInstanceFunction.Instance.Invoke(() => { showing_ = false; if (msgQue_.Count > 0) { Pkg p = msgQue_.Dequeue(); PopText.Instance.Show(p.content, p.type, p.rightNow, p.strColor); } }, timeGap_); }
private void DestroyRoom(Destroy destroy) { Presence offline = new Presence(); offline.Type = PresenceType.unavailable; User user = new User(); user.Item = new Item(Affiliation.none, Role.none); offline.AddChild(user); user.AddChild(destroy); destroy.Namespace = null; foreach (MucRoomMember member in members) { offline.From = member.Jid; member.Send(offline); } members.Clear(); mucService.RemoveRoom(this); }
//构建池 public TObjectPool(int count, Creat pcreat, Destroy pdestroy, params object[] _vparams) { if (pcreat == null) { Debug.LogError("TObjectPool 对象池,委托为空"); return; } pCreat = pcreat; pDestroy = pdestroy; _params = _vparams; count = Mathf.Clamp(count, 0, 100); m_inactitveGameObjects = new Queue <T>(); for (int i = 0; i < count; ++i) { T t = pCreat(_params); m_inactitveGameObjects.Enqueue(t); } m_actitveGameObjects = new List <T>(); }
protected override void Given() { mockRegisteredGraph = MockRepository.GenerateMock<IRegisteredGraph<DummyPersistentObject>>(); mockStorageWork = MockRepository.GenerateMock<IStorageWork>(); subject = new Destroy(new InternalId(Guid.NewGuid()), null, mockRegisteredGraph); }
void Awake() { destroy = GetComponent<Destroy> (); }
/// <summary> /// </summary> /// <param name="room"> /// </param> /// <param name="altVenue"> /// </param> /// <param name="reason"> /// </param> /// <param name="cb"> /// </param> /// <param name="cbArg"> /// </param> public void DestroyRoom(Jid room, Jid altVenue, string reason, IqCB cb, object cbArg) { /* Example 177. Owner Submits Room Destruction Request <iq from='[email protected]/desktop' id='begone' to='*****@*****.**' type='set'> <query xmlns='http://jabber.org/protocol/muc#owner'> <destroy jid='*****@*****.**'> <reason>Macbeth doth come.</reason> </destroy> </query> </iq> */ OwnerIq iq = new OwnerIq(); iq.Type = IqType.set; iq.To = room; Destroy destroy = new Destroy(); if (reason != null) { destroy.Reason = reason; } if (altVenue != null) { destroy.AlternateVenue = altVenue; } iq.Query.AddChild(destroy); if (cb == null) { m_connection.Send(iq); } else { m_connection.IqGrabber.SendIq(iq, cb, cbArg); } }
private void Start() { this.DestroyEffect = this.GetComponent<Destroy>(); }