// Use this for initialization public void Makeit() { NameText = this.transform.GetChild(0); DescriptionText = this.transform.GetChild(2); Attack = this.transform.GetChild(3); Health = this.transform.GetChild(4); Cost = this.transform.GetChild(5); if (Name != null) { NameText.GetComponent <Text>().text = Name; } if (Description != null) { DescriptionText.GetComponent <Text>().text = Description; } if (cost >= 0) { Cost.GetComponent <Text>().text = cost.ToString(); } if (health != 0) { Health.GetComponent <Text>().text = health.ToString(); Attack.GetComponent <Text>().text = attack.ToString(); } else { Health.GetComponent <Text>().text = null; Attack.GetComponent <Text>().text = null; } }