public void ResetDepth() { if (Application.get_isPlaying()) { DepthManager.SetDepth(base.get_gameObject(), this.SortingOrder); } }
public void PauseGuideSystem(bool isPause) { if (isPause) { DepthManager.SetDepth(base.get_gameObject(), 0); } else { DepthManager.SetDepth(base.get_gameObject(), 10002); } }
public void GuideOn() { this.m_isGuideOn = true; LayerSystem.SetGameObjectLayer(base.get_gameObject(), "UI", 1); DepthManager.SetGraphicRaycaster(base.get_gameObject()); DepthManager.SetDepth(base.get_gameObject(), 10002); Canvas component = base.GetComponent <Canvas>(); if (component != null) { component.set_overrideSorting(true); component.set_enabled(true); } }
protected override void InitUI() { base.InitUI(); DepthManager.SetDepth(base.FindTransform("Layer1").get_gameObject(), 10001); DepthManager.SetGraphicRaycaster(base.FindTransform("Layer1").get_gameObject()); DepthManager.SetDepth(base.FindTransform("Layer2").get_gameObject(), 10003); this.Pause = base.FindTransform("Pause"); this.m_goButtonSkip = base.FindTransform("ButtonSkip").get_gameObject(); this.MaskScreen = base.FindTransform("MaskScreen"); this.m_spMaskScreen = base.FindTransform("MaskScreen").GetComponent <Image>(); this.JumpContinueUI = base.FindTransform("JumpContinueUI"); this.m_spContinueIcon = base.FindTransform("ContinueIcon").GetComponent <Image>(); this.m_spContinueIconName = base.FindTransform("ContinueIconName").GetComponent <Image>(); this.m_spContinueIconBg = base.FindTransform("ContinueIconBg").GetComponent <Image>(); this.m_lblContinueTip = base.FindTransform("ContinueTip").GetComponent <Text>(); this.ContinueFX = base.FindTransform("ContinueFX"); this.JumpDriftUI = (base.FindTransform("JumpDriftUI") as RectTransform); this.JumpDriftUIPos = (base.FindTransform("JumpDriftUIPos") as RectTransform); this.m_spJumpDriftUIIcon = base.FindTransform("JumpDriftUIIcon").GetComponent <Image>(); this.m_spJumpDriftUIIconBg = base.FindTransform("JumpDriftUIIconBg").GetComponent <Image>(); this.FingerUI = (base.FindTransform("FingerUI") as RectTransform); this.FingerUIPos = (base.FindTransform("FingerUIPos") as RectTransform); this.InstructionBubbleUI = (base.FindTransform("InstructionBubbleUI") as RectTransform); this.InstructionBubbleBg1 = (base.FindTransform("InstructionBubbleBg1") as RectTransform); this.InstructionBubbleBg2 = (base.FindTransform("InstructionBubbleBg2") as RectTransform); this.m_lblInstructionBubbleDesc = base.FindTransform("InstructionBubbleDesc").GetComponent <Text>(); this.InstructionRoleUI = (base.FindTransform("InstructionRoleUI") as RectTransform); this.InstructionRoleBg = (base.FindTransform("InstructionRoleBg") as RectTransform); this.InstructionRoleIcon = base.FindTransform("InstructionRoleIcon"); this.m_lblInstructionRoleDesc = base.FindTransform("InstructionRoleDesc").GetComponent <Text>(); this.ImageShowUI = (base.FindTransform("ImageShowUI") as RectTransform); this.m_src = base.FindTransform("ISUIImageSR").GetComponent <ScrollRectCustom>(); this.m_src.movePage = true; this.m_src.Arrow2First = base.FindTransform("ISUIArrowL"); this.m_src.Arrow2Last = base.FindTransform("ISUIArrowR"); this.m_src.OnPageChanged = delegate(int pageIndex) { PageUIView.Instance.SetPage(this.m_src.GetPageNum(), pageIndex); }; this.m_listPool = base.FindTransform("ISUIImageList").GetComponent <ListPool>(); this.m_listPool.SetItem("GuideUIImageShowItem"); this.m_listPool.isAnimation = false; this.ResetGuideUI(); EventTriggerListener.Get(base.FindTransform("ButtonSkip").get_gameObject()).onClick = new EventTriggerListener.VoidDelegateGameObject(this.OnButtonSkip); EventTriggerListener.Get(base.FindTransform("MaskScreen").get_gameObject()).onClick = new EventTriggerListener.VoidDelegateGameObject(this.OnMaskScreen); EventTriggerListener.Get(base.FindTransform("ButtonContinue").get_gameObject()).onClick = new EventTriggerListener.VoidDelegateGameObject(this.OnClickButtonContinue); EventTriggerListener.Get(base.FindTransform("ISUIButtonClose").get_gameObject()).onClick = new EventTriggerListener.VoidDelegateGameObject(this.OnClickButtonClose); EventTriggerListener.Get(base.FindTransform("ISUIArrowL").get_gameObject()).onClick = new EventTriggerListener.VoidDelegateGameObject(this.OnClickButtonArrowL); EventTriggerListener.Get(base.FindTransform("ISUIArrowR").get_gameObject()).onClick = new EventTriggerListener.VoidDelegateGameObject(this.OnClickButtonArrowR); }
public void RefreshDepth(int sortingOrder) { this.SortingOrder = sortingOrder; DepthManager.SetDepth(base.get_gameObject(), this.SortingOrder); }