示例#1
0
    void Awake()
    {
        // change default framerate
        Application.targetFrameRate = 100;
        _console = gameObject.GetComponent <DemoAppConsole> ().Init();
        SetupAppsFlyer();
        ShowMainMenu();
        SetupGetSocial();
#if UNITY_IOS
        OnApplicationPause(false);
#endif
    }
示例#2
0
    void Awake()
    {
        // change default framerate
        Application.targetFrameRate = 100;
        _console = gameObject.GetComponent <DemoAppConsole> ().Init();
        Adjust.start(new AdjustConfig("suzggk2586io", AdjustEnvironment.Production));
        SetupAppsFlyer();
        SetupGetSocial();
        SetupMenuSections();
#if UNITY_IOS
        OnApplicationPause(false);
#endif
    }
示例#3
0
 public virtual void Initialize(GetSocialDemoController demoController, DemoAppConsole console)
 {
     this.demoController = demoController;
     this._console       = console;
     InitGuiElements();
 }