void Awake() { // change default framerate Application.targetFrameRate = 100; _console = gameObject.GetComponent <DemoAppConsole> ().Init(); SetupAppsFlyer(); ShowMainMenu(); SetupGetSocial(); #if UNITY_IOS OnApplicationPause(false); #endif }
void Awake() { // change default framerate Application.targetFrameRate = 100; _console = gameObject.GetComponent <DemoAppConsole> ().Init(); Adjust.start(new AdjustConfig("suzggk2586io", AdjustEnvironment.Production)); SetupAppsFlyer(); SetupGetSocial(); SetupMenuSections(); #if UNITY_IOS OnApplicationPause(false); #endif }
public virtual void Initialize(GetSocialDemoController demoController, DemoAppConsole console) { this.demoController = demoController; this._console = console; InitGuiElements(); }