public void deleteModels()
 {
     deleteModel.deleteModels(this.ModelNames);
     foreach (GameObject go in generatedObjects)
     {
         Destroy(go);
     }
     this.ModelNames.Clear();
     this.ModelStateWriters.Clear();
     this.modelsToGen.Clear();
     this.generatedObjects.Clear();
     this.suctionCupStatusSubscriber.collisionTesters.Clear();
 }