示例#1
0
 protected override bool OnCheck()
 {
     if (debugString != null && debugString.value.IsNotNull(out string debug))
     {
         return(DebugManager.GetActiveDebug(debug));
     }
     return(false);
 }
        protected override void Start()
        {
            base.Start();

            if (DebugManager.GetActiveDebug("debugScreen"))
            {
                GameObjectExtend.CreateUIlement(debugScreenPrefab, out _debugScreenParent, CanvasTipology.Debug);
                CreateDebugScreen();
                _isDebugScreen = true;
            }
        }