public DeathBallGump(DeathBallGauntlet gauntlet, Mobile from, int page) : base(20, 30) { if (from == null || gauntlet == null || gauntlet.Deleted || gauntlet.Challenger == null) { return; } from.CloseGump(typeof(DeathBallGump)); m_gauntlet = gauntlet; viewpage = page; int height = 520; AddBackground(0, 0, 350, height, 0xDAC); //AddAlphaRegion( 0, 0, 340, height ); AddLabel(100, 10, 0, XmlPoints.GetText(from, 200570)); // "Deathball Challenge" AddLabel(20, 30, 0, String.Format(XmlPoints.GetText(from, 200501), gauntlet.Challenger.Name)); // "Organized by: {0}" AddLabel(20, 50, 0, String.Format(XmlPoints.GetText(from, 200502), m_gauntlet.EntryFee)); // "Entry Fee: {0}" AddLabel(20, 70, 0, String.Format(XmlPoints.GetText(from, 200503), m_gauntlet.ArenaSize)); // "Arena Size: {0}" AddImageTiled(15, 130, 320, 20, 0xdb3); // display all of the current team members if (gauntlet.Participants != null) { // copy the master list to a temporary working list m_WorkingList = (ArrayList)gauntlet.Participants.Clone(); AddLabel(150, 50, 0, String.Format(XmlPoints.GetText(from, 200504), m_WorkingList.Count * m_gauntlet.EntryFee)); // "Total Purse: {0}" AddLabel(150, 70, 0, String.Format(XmlPoints.GetText(from, 200505), m_gauntlet.Location, m_gauntlet.Map)); // "Loc: {0} {1}" AddLabel(20, 90, 0, String.Format(XmlPoints.GetText(from, 200506), gauntlet.Participants.Count)); // "Players: {0}" AddLabel(150, 90, 0, String.Format(XmlPoints.GetText(from, 200507), gauntlet.ActivePlayers())); // "Active: {0}" if (gauntlet.TargetScore > 0) { AddLabel(20, 110, 0, String.Format(XmlPoints.GetText(from, 200561), gauntlet.TargetScore)); // "Target Score: {0}" } else { AddLabel(20, 110, 0, XmlPoints.GetText(from, 200562)); // "Target Score: None" } int yoffset = 155; // page up and down buttons AddButton(300, 130, 0x15E0, 0x15E4, 13, GumpButtonType.Reply, 0); AddButton(320, 130, 0x15E2, 0x15E6, 12, GumpButtonType.Reply, 0); // find the players entry to determine the viewing page for (int i = 0; i < m_WorkingList.Count; i++) { DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[i]; if (entry == null) { continue; } if (entry.Participant == from) { viewpage = entry.PageBeingViewed; break; } } AddLabel(220, 130, 0, String.Format(XmlPoints.GetText(from, 200508), viewpage + 1, (int)(m_WorkingList.Count / PlayersPerPage) + 1)); // "Page: {0}/{1}" for (int i = 0; i < m_WorkingList.Count; i++) { // determine which page is being viewed if ((int)(i / PlayersPerPage) != viewpage) { continue; } DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[i]; if (entry == null) { continue; } // display the entry with a color indicating whether they have accepted or not Mobile m = entry.Participant; string statusmsg = XmlPoints.GetText(from, 200509); // "Waiting" int texthue = 0; // this section is available during game setup if (!m_gauntlet.GameLocked) { statusmsg = XmlPoints.GetText(from, 200509); // "Waiting" if (entry.Accepted) { texthue = 68; statusmsg = XmlPoints.GetText(from, 200510); // "Accepted" } // check to see if they have the Entry fee if (!m_gauntlet.HasEntryFee(m)) { texthue = 33; statusmsg = XmlPoints.GetText(from, 200511); // "Insufficient funds" } // if the game is still open then enable these buttons // if this is the participant then add the accept button to the entry if (m == from) { AddButton(15, yoffset, entry.Accepted ? 0xd1 : 0xd0, entry.Accepted ? 0xd0 : 0xd1, 1000 + i, GumpButtonType.Reply, 0); } // if this is the organizer then add the kick button to each entry if (from == m_gauntlet.Challenger || from == entry.Participant) { AddButton(190, yoffset, 0xFB1, 0xFB3, 2000 + i, GumpButtonType.Reply, 0); } } else { // this section is active after the game has started // enable the forfeit button if (m == from && entry.Status == ChallengeStatus.Active && !m_gauntlet.GameCompleted) { AddButton(190, yoffset, 0xFB1, 0xFB3, 4000 + i, GumpButtonType.Reply, 0); } if (entry.Status == ChallengeStatus.Forfeit) { texthue = 33; statusmsg = XmlPoints.GetText(from, 200520); // "Forfeit" } else if (entry.Caution == ChallengeStatus.Hidden && entry.Status == ChallengeStatus.Active) { texthue = 53; statusmsg = XmlPoints.GetText(from, 200521); // "Hidden" } else if (entry.Caution == ChallengeStatus.OutOfBounds && entry.Status == ChallengeStatus.Active) { texthue = 53; statusmsg = XmlPoints.GetText(from, 200522); // "Out of Bounds" } else if (entry.Caution == ChallengeStatus.Offline && entry.Status == ChallengeStatus.Active) { texthue = 53; statusmsg = XmlPoints.GetText(from, 200523); // "Offline" } else if (entry.Status == ChallengeStatus.Active) { texthue = 68; if (gauntlet.Winner == entry.Participant) { statusmsg = XmlPoints.GetText(from, 200524); // "Winner" } else { statusmsg = XmlPoints.GetText(from, 200525); // "Active" } } else if (entry.Status == ChallengeStatus.Dead) { texthue = 33; statusmsg = XmlPoints.GetText(from, 200526); // "Dead" } else if (entry.Status == ChallengeStatus.Disqualified) { texthue = 33; statusmsg = XmlPoints.GetText(from, 200527); // "Disqualified" } } if (m != null) { AddLabel(40, yoffset, 0, m.Name); AddLabel(225, yoffset, texthue, statusmsg); if (m_gauntlet.GameInProgress) { AddLabel(13, yoffset, 0, entry.Score.ToString()); } } yoffset += y_inc; } } // the challenger gets additional options if (from == gauntlet.Challenger && !m_gauntlet.GameLocked) { AddImageTiled(15, height - 110, 320, 20, 0xdb3); AddButton(130, height - 35, 0xFA8, 0xFAA, 100, GumpButtonType.Reply, 0); AddLabel(165, height - 35, 0, XmlPoints.GetText(from, 200528)); // "Add" AddButton(240, height - 35, 0xFB7, 0xFB9, 300, GumpButtonType.Reply, 0); AddLabel(275, height - 35, 0, XmlPoints.GetText(from, 200529)); // "Start" // set entry fee AddButton(20, height - 85, 0xFAE, 0xFAF, 10, GumpButtonType.Reply, 0); AddImageTiled(130, height - 85, 60, 19, textentrybackground); AddTextEntry(130, height - 85, 60, 25, 0, 10, m_gauntlet.EntryFee.ToString()); AddLabel(55, height - 85, 0, XmlPoints.GetText(from, 200572)); // "Entry Fee: " // set arena size AddButton(20, height - 60, 0xFAE, 0xFAF, 20, GumpButtonType.Reply, 0); AddImageTiled(130, height - 60, 30, 19, textentrybackground); AddTextEntry(130, height - 60, 30, 25, 0, 20, m_gauntlet.ArenaSize.ToString()); AddLabel(55, height - 60, 0, XmlPoints.GetText(from, 200573)); // "Arena Size: " // set target score AddButton(200, height - 85, 0xFAE, 0xFAF, 30, GumpButtonType.Reply, 0); AddImageTiled(280, height - 85, 40, 19, textentrybackground); AddTextEntry(280, height - 85, 40, 25, 0, 30, m_gauntlet.TargetScore.ToString()); AddLabel(235, height - 85, 0, XmlPoints.GetText(from, 200566)); // "Score: " } else { AddImageTiled(15, height - 60, 320, 20, 0xdb3); } AddButton(20, height - 35, 0xFAB, 0xFAD, 1, GumpButtonType.Reply, 0); AddLabel(55, height - 35, 0, XmlPoints.GetText(from, 200532)); // "Refresh" if (gauntlet.GameInProgress) { AddLabel(150, height - 35, 68, XmlPoints.GetText(from, 200533)); // "Game is in progress!" } //AddButton( 30, height - 35, 0xFB7, 0xFB9, 0, GumpButtonType.Reply, 0 ); //AddLabel( 70, height - 35, 0, "Close" ); }
public override void OnResponse(NetState state, RelayInfo info) { if (state == null || info == null || state.Mobile == null || m_gauntlet == null || m_gauntlet.Challenger == null) { return; } XmlPoints afrom = (XmlPoints)XmlAttach.FindAttachment(state.Mobile, typeof(XmlPoints)); switch (info.ButtonID) { case 1: // refresh m_gauntlet.CheckForDisqualification(); state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage)); break; case 10: // Entry fee int val = 0; TextRelay tr = info.GetTextEntry(10); if (tr != null) { try{ val = int.Parse(tr.Text); } catch {} } m_gauntlet.EntryFee = val; m_gauntlet.ResetAcceptance(); // update all the gumps RefreshAllGumps(m_gauntlet, true); state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage)); break; case 12: // page up // try doing the default for non-participants int nplayers = 0; if (m_gauntlet.Participants != null) { nplayers = m_gauntlet.Participants.Count; } int page = viewpage + 1; if (page > (int)(nplayers / PlayersPerPage)) { page = (int)(nplayers / PlayersPerPage); } foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList) { if (entry != null) { if (entry.Participant == state.Mobile) { entry.PageBeingViewed++; if (entry.PageBeingViewed > (int)(nplayers / PlayersPerPage)) { entry.PageBeingViewed = (int)(nplayers / PlayersPerPage); } page = entry.PageBeingViewed; break; } } } state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, page)); break; case 13: // page down // try doing the default for non-participants page = viewpage - 1; if (page < 0) { page = 0; } foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList) { if (entry != null) { if (entry.Participant == state.Mobile) { entry.PageBeingViewed--; if (entry.PageBeingViewed < 0) { entry.PageBeingViewed = 0; } page = entry.PageBeingViewed; break; } } } state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, page)); break; case 20: // arena size val = 0; tr = info.GetTextEntry(20); if (tr != null) { try{ val = int.Parse(tr.Text); } catch {} } m_gauntlet.ArenaSize = val; m_gauntlet.ResetAcceptance(); // update all the gumps RefreshAllGumps(m_gauntlet, true); state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage)); break; case 30: // target score val = 0; tr = info.GetTextEntry(30); if (tr != null) { try{ val = int.Parse(tr.Text); } catch {} } m_gauntlet.TargetScore = val; m_gauntlet.ResetAcceptance(); // update all the gumps RefreshAllGumps(m_gauntlet, true); state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage)); break; case 100: // add to Participants if (m_gauntlet.Participants == null) { m_gauntlet.Participants = new ArrayList(); } if (MaxTeamSize > 0 && m_gauntlet.Participants.Count >= MaxTeamSize) { XmlPoints.SendText(state.Mobile, 100535); // "Challenge is full!" } else { state.Mobile.Target = new MemberTarget(m_gauntlet, m_gauntlet.Participants); } state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage)); break; case 300: // Start game if (m_WorkingList == null) { return; } bool complete = true; foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList) { if (entry != null) { Mobile m = entry.Participant; if (m == null) { continue; } if (!m_gauntlet.CheckQualify(m)) { complete = false; break; } if (!entry.Accepted) { XmlPoints.SendText(m_gauntlet.Challenger, 100539, m.Name); // "{0} has not accepted yet." complete = false; break; } } } if (m_WorkingList.Count < 2) { XmlPoints.SendText(m_gauntlet.Challenger, 100540); // "Insufficient number of players." complete = false; } if (m_gauntlet.TargetScore <= 0) { XmlPoints.SendText(m_gauntlet.Challenger, 100568); // "No valid end condition for match." complete = false; } // copy all of the accepted entries to the final participants list if (complete) { m_gauntlet.Participants = new ArrayList(); foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList) { if (entry != null) { Mobile m = entry.Participant; if (m == null) { continue; } // try to collect any entry fee if (!m_gauntlet.CollectEntryFee(m, m_gauntlet.EntryFee)) { continue; } // set up the challenge on each player XmlPoints a = (XmlPoints)XmlAttach.FindAttachment(m, typeof(XmlPoints)); if (a != null) { a.ChallengeGame = m_gauntlet; } entry.Status = ChallengeStatus.Active; m_gauntlet.Participants.Add(entry); } } // and lock the game m_gauntlet.StartGame(); // refresh all gumps RefreshAllGumps(m_gauntlet, true); } else { state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage)); } break; default: { // forfeit buttons if (info.ButtonID >= 4000) { int selection = info.ButtonID - 4000; if (selection < m_WorkingList.Count) { DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[selection]; // find the master participants list entry with the same participant if (m_gauntlet.Participants != null) { DeathBallGauntlet.ChallengeEntry forfeitentry = null; foreach (DeathBallGauntlet.ChallengeEntry masterentry in m_gauntlet.Participants) { if (entry == masterentry) { forfeitentry = masterentry; break; } } // and remove it if (forfeitentry != null) { forfeitentry.Status = ChallengeStatus.Forfeit; // inform him that he has been kicked m_gauntlet.Forfeit(forfeitentry.Participant); } } } } // kick buttons if (info.ButtonID >= 2000) { int selection = info.ButtonID - 2000; if (selection < m_WorkingList.Count) { DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[selection]; // find the master participants list entry with the same participant if (m_gauntlet.Participants != null) { DeathBallGauntlet.ChallengeEntry kickentry = null; foreach (DeathBallGauntlet.ChallengeEntry masterentry in m_gauntlet.Participants) { if (entry == masterentry) { kickentry = masterentry; break; } } // and remove it if (kickentry != null) { m_gauntlet.Participants.Remove(kickentry); // refresh his gump and inform him that he has been kicked if (kickentry.Participant != null) { XmlPoints.SendText(kickentry.Participant, 100545, m_gauntlet.ChallengeName); // "You have been kicked from {0}" kickentry.Participant.SendGump(new DeathBallGump(m_gauntlet, kickentry.Participant, viewpage)); } } } m_gauntlet.ResetAcceptance(); } // refresh all gumps RefreshAllGumps(m_gauntlet, true); //state.Mobile.SendGump( new DeathBallGump( m_gauntlet, state.Mobile)); } else // accept buttons if (info.ButtonID >= 1000) { int selection = info.ButtonID - 1000; // set the acceptance flag of the participant if (selection < m_WorkingList.Count) { DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[selection]; entry.Accepted = !entry.Accepted; } // refresh all gumps RefreshAllGumps(m_gauntlet, true); //state.Mobile.SendGump( new DeathBallGump( m_gauntlet, state.Mobile)); } break; } } }