Exemplo n.º 1
0
        public DeathBallGump(DeathBallGauntlet gauntlet, Mobile from, int page) : base(20, 30)
        {
            if (from == null || gauntlet == null || gauntlet.Deleted || gauntlet.Challenger == null)
            {
                return;
            }

            from.CloseGump(typeof(DeathBallGump));

            m_gauntlet = gauntlet;

            viewpage = page;

            int height = 520;

            AddBackground(0, 0, 350, height, 0xDAC);
            //AddAlphaRegion( 0, 0, 340, height );

            AddLabel(100, 10, 0, XmlPoints.GetText(from, 200570));                                         // "Deathball Challenge"
            AddLabel(20, 30, 0, String.Format(XmlPoints.GetText(from, 200501), gauntlet.Challenger.Name)); // "Organized by: {0}"
            AddLabel(20, 50, 0, String.Format(XmlPoints.GetText(from, 200502), m_gauntlet.EntryFee));      // "Entry Fee: {0}"
            AddLabel(20, 70, 0, String.Format(XmlPoints.GetText(from, 200503), m_gauntlet.ArenaSize));     // "Arena Size: {0}"

            AddImageTiled(15, 130, 320, 20, 0xdb3);


            // display all of the current team members
            if (gauntlet.Participants != null)
            {
                // copy the master list to a temporary working list
                m_WorkingList = (ArrayList)gauntlet.Participants.Clone();

                AddLabel(150, 50, 0, String.Format(XmlPoints.GetText(from, 200504), m_WorkingList.Count * m_gauntlet.EntryFee)); // "Total Purse: {0}"

                AddLabel(150, 70, 0, String.Format(XmlPoints.GetText(from, 200505), m_gauntlet.Location, m_gauntlet.Map));       // "Loc: {0} {1}"

                AddLabel(20, 90, 0, String.Format(XmlPoints.GetText(from, 200506), gauntlet.Participants.Count));                // "Players: {0}"

                AddLabel(150, 90, 0, String.Format(XmlPoints.GetText(from, 200507), gauntlet.ActivePlayers()));                  // "Active: {0}"

                if (gauntlet.TargetScore > 0)
                {
                    AddLabel(20, 110, 0, String.Format(XmlPoints.GetText(from, 200561), gauntlet.TargetScore));   // "Target Score: {0}"
                }
                else
                {
                    AddLabel(20, 110, 0, XmlPoints.GetText(from, 200562));  // "Target Score: None"
                }
                int yoffset = 155;

                // page up and down buttons
                AddButton(300, 130, 0x15E0, 0x15E4, 13, GumpButtonType.Reply, 0);
                AddButton(320, 130, 0x15E2, 0x15E6, 12, GumpButtonType.Reply, 0);


                // find the players entry to determine the viewing page
                for (int i = 0; i < m_WorkingList.Count; i++)
                {
                    DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[i];

                    if (entry == null)
                    {
                        continue;
                    }

                    if (entry.Participant == from)
                    {
                        viewpage = entry.PageBeingViewed;
                        break;
                    }
                }

                AddLabel(220, 130, 0, String.Format(XmlPoints.GetText(from, 200508), viewpage + 1, (int)(m_WorkingList.Count / PlayersPerPage) + 1)); // "Page: {0}/{1}"


                for (int i = 0; i < m_WorkingList.Count; i++)
                {
                    // determine which page is being viewed

                    if ((int)(i / PlayersPerPage) != viewpage)
                    {
                        continue;
                    }

                    DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[i];

                    if (entry == null)
                    {
                        continue;
                    }

                    // display the entry with a color indicating whether they have accepted or not
                    Mobile m = entry.Participant;

                    string statusmsg = XmlPoints.GetText(from, 200509);   // "Waiting"
                    int    texthue   = 0;

                    // this section is available during game setup
                    if (!m_gauntlet.GameLocked)
                    {
                        statusmsg = XmlPoints.GetText(from, 200509);  // "Waiting"
                        if (entry.Accepted)
                        {
                            texthue   = 68;
                            statusmsg = XmlPoints.GetText(from, 200510);    // "Accepted"
                        }

                        // check to see if they have the Entry fee
                        if (!m_gauntlet.HasEntryFee(m))
                        {
                            texthue   = 33;
                            statusmsg = XmlPoints.GetText(from, 200511);   // "Insufficient funds"
                        }


                        // if the game is still open then enable these buttons

                        // if this is the participant then add the accept button to the entry
                        if (m == from)
                        {
                            AddButton(15, yoffset, entry.Accepted ? 0xd1 : 0xd0, entry.Accepted ? 0xd0 : 0xd1, 1000 + i, GumpButtonType.Reply, 0);
                        }
                        // if this is the organizer then add the kick button to each entry
                        if (from == m_gauntlet.Challenger || from == entry.Participant)
                        {
                            AddButton(190, yoffset, 0xFB1, 0xFB3, 2000 + i, GumpButtonType.Reply, 0);
                        }
                    }
                    else
                    {
                        // this section is active after the game has started

                        // enable the forfeit button
                        if (m == from && entry.Status == ChallengeStatus.Active && !m_gauntlet.GameCompleted)
                        {
                            AddButton(190, yoffset, 0xFB1, 0xFB3, 4000 + i, GumpButtonType.Reply, 0);
                        }

                        if (entry.Status == ChallengeStatus.Forfeit)
                        {
                            texthue   = 33;
                            statusmsg = XmlPoints.GetText(from, 200520);  // "Forfeit"
                        }
                        else
                        if (entry.Caution == ChallengeStatus.Hidden && entry.Status == ChallengeStatus.Active)
                        {
                            texthue   = 53;
                            statusmsg = XmlPoints.GetText(from, 200521);   // "Hidden"
                        }
                        else
                        if (entry.Caution == ChallengeStatus.OutOfBounds && entry.Status == ChallengeStatus.Active)
                        {
                            texthue   = 53;
                            statusmsg = XmlPoints.GetText(from, 200522);  // "Out of Bounds"
                        }
                        else
                        if (entry.Caution == ChallengeStatus.Offline && entry.Status == ChallengeStatus.Active)
                        {
                            texthue   = 53;
                            statusmsg = XmlPoints.GetText(from, 200523);    // "Offline"
                        }
                        else
                        if (entry.Status == ChallengeStatus.Active)
                        {
                            texthue = 68;
                            if (gauntlet.Winner == entry.Participant)
                            {
                                statusmsg = XmlPoints.GetText(from, 200524);      // "Winner"
                            }
                            else
                            {
                                statusmsg = XmlPoints.GetText(from, 200525);      // "Active"
                            }
                        }
                        else
                        if (entry.Status == ChallengeStatus.Dead)
                        {
                            texthue   = 33;
                            statusmsg = XmlPoints.GetText(from, 200526);            // "Dead"
                        }
                        else
                        if (entry.Status == ChallengeStatus.Disqualified)
                        {
                            texthue   = 33;
                            statusmsg = XmlPoints.GetText(from, 200527);     // "Disqualified"
                        }
                    }

                    if (m != null)
                    {
                        AddLabel(40, yoffset, 0, m.Name);

                        AddLabel(225, yoffset, texthue, statusmsg);

                        if (m_gauntlet.GameInProgress)
                        {
                            AddLabel(13, yoffset, 0, entry.Score.ToString());
                        }
                    }

                    yoffset += y_inc;
                }
            }


            // the challenger gets additional options
            if (from == gauntlet.Challenger && !m_gauntlet.GameLocked)
            {
                AddImageTiled(15, height - 110, 320, 20, 0xdb3);

                AddButton(130, height - 35, 0xFA8, 0xFAA, 100, GumpButtonType.Reply, 0);
                AddLabel(165, height - 35, 0, XmlPoints.GetText(from, 200528));        // "Add"

                AddButton(240, height - 35, 0xFB7, 0xFB9, 300, GumpButtonType.Reply, 0);
                AddLabel(275, height - 35, 0, XmlPoints.GetText(from, 200529));       // "Start"

                // set entry fee
                AddButton(20, height - 85, 0xFAE, 0xFAF, 10, GumpButtonType.Reply, 0);
                AddImageTiled(130, height - 85, 60, 19, textentrybackground);
                AddTextEntry(130, height - 85, 60, 25, 0, 10, m_gauntlet.EntryFee.ToString());
                AddLabel(55, height - 85, 0, XmlPoints.GetText(from, 200572));    // "Entry Fee: "

                // set arena size
                AddButton(20, height - 60, 0xFAE, 0xFAF, 20, GumpButtonType.Reply, 0);
                AddImageTiled(130, height - 60, 30, 19, textentrybackground);
                AddTextEntry(130, height - 60, 30, 25, 0, 20, m_gauntlet.ArenaSize.ToString());
                AddLabel(55, height - 60, 0, XmlPoints.GetText(from, 200573));      //  "Arena Size: "

                // set target score
                AddButton(200, height - 85, 0xFAE, 0xFAF, 30, GumpButtonType.Reply, 0);
                AddImageTiled(280, height - 85, 40, 19, textentrybackground);
                AddTextEntry(280, height - 85, 40, 25, 0, 30, m_gauntlet.TargetScore.ToString());
                AddLabel(235, height - 85, 0, XmlPoints.GetText(from, 200566));      //  "Score: "
            }
            else
            {
                AddImageTiled(15, height - 60, 320, 20, 0xdb3);
            }

            AddButton(20, height - 35, 0xFAB, 0xFAD, 1, GumpButtonType.Reply, 0);
            AddLabel(55, height - 35, 0, XmlPoints.GetText(from, 200532));    // "Refresh"

            if (gauntlet.GameInProgress)
            {
                AddLabel(150, height - 35, 68, XmlPoints.GetText(from, 200533));   // "Game is in progress!"
            }

            //AddButton( 30, height - 35, 0xFB7, 0xFB9, 0, GumpButtonType.Reply, 0 );
            //AddLabel( 70, height - 35, 0, "Close" );
        }
Exemplo n.º 2
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            if (state == null || info == null || state.Mobile == null || m_gauntlet == null || m_gauntlet.Challenger == null)
            {
                return;
            }

            XmlPoints afrom = (XmlPoints)XmlAttach.FindAttachment(state.Mobile, typeof(XmlPoints));

            switch (info.ButtonID)
            {
            case 1:
                // refresh

                m_gauntlet.CheckForDisqualification();

                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage));
                break;

            case 10:
                // Entry fee
                int       val = 0;
                TextRelay tr  = info.GetTextEntry(10);
                if (tr != null)
                {
                    try{ val = int.Parse(tr.Text); } catch {}
                }
                m_gauntlet.EntryFee = val;

                m_gauntlet.ResetAcceptance();

                // update all the gumps
                RefreshAllGumps(m_gauntlet, true);

                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage));
                break;

            case 12:
                // page up
                // try doing the default for non-participants
                int nplayers = 0;
                if (m_gauntlet.Participants != null)
                {
                    nplayers = m_gauntlet.Participants.Count;
                }

                int page = viewpage + 1;
                if (page > (int)(nplayers / PlayersPerPage))
                {
                    page = (int)(nplayers / PlayersPerPage);
                }

                foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList)
                {
                    if (entry != null)
                    {
                        if (entry.Participant == state.Mobile)
                        {
                            entry.PageBeingViewed++;

                            if (entry.PageBeingViewed > (int)(nplayers / PlayersPerPage))
                            {
                                entry.PageBeingViewed = (int)(nplayers / PlayersPerPage);
                            }
                            page = entry.PageBeingViewed;
                            break;
                        }
                    }
                }

                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, page));
                break;

            case 13:
                // page down
                // try doing the default for non-participants

                page = viewpage - 1;
                if (page < 0)
                {
                    page = 0;
                }
                foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList)
                {
                    if (entry != null)
                    {
                        if (entry.Participant == state.Mobile)
                        {
                            entry.PageBeingViewed--;

                            if (entry.PageBeingViewed < 0)
                            {
                                entry.PageBeingViewed = 0;
                            }
                            page = entry.PageBeingViewed;
                            break;
                        }
                    }
                }

                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, page));
                break;

            case 20:
                // arena size
                val = 0;
                tr  = info.GetTextEntry(20);
                if (tr != null)
                {
                    try{ val = int.Parse(tr.Text); } catch {}
                }
                m_gauntlet.ArenaSize = val;

                m_gauntlet.ResetAcceptance();

                // update all the gumps
                RefreshAllGumps(m_gauntlet, true);

                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage));
                break;

            case 30:
                // target score
                val = 0;
                tr  = info.GetTextEntry(30);
                if (tr != null)
                {
                    try{ val = int.Parse(tr.Text); } catch {}
                }
                m_gauntlet.TargetScore = val;

                m_gauntlet.ResetAcceptance();

                // update all the gumps
                RefreshAllGumps(m_gauntlet, true);

                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage));
                break;

            case 100:

                // add to Participants
                if (m_gauntlet.Participants == null)
                {
                    m_gauntlet.Participants = new ArrayList();
                }

                if (MaxTeamSize > 0 && m_gauntlet.Participants.Count >= MaxTeamSize)
                {
                    XmlPoints.SendText(state.Mobile, 100535);         // "Challenge is full!"
                }
                else
                {
                    state.Mobile.Target = new MemberTarget(m_gauntlet, m_gauntlet.Participants);
                }


                state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage));
                break;

            case 300:
                // Start game
                if (m_WorkingList == null)
                {
                    return;
                }

                bool complete = true;
                foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList)
                {
                    if (entry != null)
                    {
                        Mobile m = entry.Participant;

                        if (m == null)
                        {
                            continue;
                        }

                        if (!m_gauntlet.CheckQualify(m))
                        {
                            complete = false;
                            break;
                        }

                        if (!entry.Accepted)
                        {
                            XmlPoints.SendText(m_gauntlet.Challenger, 100539, m.Name);      // "{0} has not accepted yet."
                            complete = false;
                            break;
                        }
                    }
                }

                if (m_WorkingList.Count < 2)
                {
                    XmlPoints.SendText(m_gauntlet.Challenger, 100540);      // "Insufficient number of players."
                    complete = false;
                }

                if (m_gauntlet.TargetScore <= 0)
                {
                    XmlPoints.SendText(m_gauntlet.Challenger, 100568);      // "No valid end condition for match."
                    complete = false;
                }
                // copy all of the accepted entries to the final participants list


                if (complete)
                {
                    m_gauntlet.Participants = new ArrayList();

                    foreach (DeathBallGauntlet.ChallengeEntry entry in m_WorkingList)
                    {
                        if (entry != null)
                        {
                            Mobile m = entry.Participant;

                            if (m == null)
                            {
                                continue;
                            }

                            // try to collect any entry fee
                            if (!m_gauntlet.CollectEntryFee(m, m_gauntlet.EntryFee))
                            {
                                continue;
                            }

                            // set up the challenge on each player
                            XmlPoints a = (XmlPoints)XmlAttach.FindAttachment(m, typeof(XmlPoints));
                            if (a != null)
                            {
                                a.ChallengeGame = m_gauntlet;
                            }

                            entry.Status = ChallengeStatus.Active;

                            m_gauntlet.Participants.Add(entry);
                        }
                    }

                    // and lock the game
                    m_gauntlet.StartGame();

                    // refresh all gumps
                    RefreshAllGumps(m_gauntlet, true);
                }
                else
                {
                    state.Mobile.SendGump(new DeathBallGump(m_gauntlet, state.Mobile, viewpage));
                }

                break;

            default:
            {
                // forfeit buttons
                if (info.ButtonID >= 4000)
                {
                    int selection = info.ButtonID - 4000;

                    if (selection < m_WorkingList.Count)
                    {
                        DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[selection];

                        // find the master participants list entry with the same participant
                        if (m_gauntlet.Participants != null)
                        {
                            DeathBallGauntlet.ChallengeEntry forfeitentry = null;

                            foreach (DeathBallGauntlet.ChallengeEntry masterentry in m_gauntlet.Participants)
                            {
                                if (entry == masterentry)
                                {
                                    forfeitentry = masterentry;
                                    break;
                                }
                            }

                            // and remove it
                            if (forfeitentry != null)
                            {
                                forfeitentry.Status = ChallengeStatus.Forfeit;

                                // inform him that he has been kicked
                                m_gauntlet.Forfeit(forfeitentry.Participant);
                            }
                        }
                    }
                }
                // kick buttons
                if (info.ButtonID >= 2000)
                {
                    int selection = info.ButtonID - 2000;

                    if (selection < m_WorkingList.Count)
                    {
                        DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[selection];
                        // find the master participants list entry with the same participant
                        if (m_gauntlet.Participants != null)
                        {
                            DeathBallGauntlet.ChallengeEntry kickentry = null;

                            foreach (DeathBallGauntlet.ChallengeEntry masterentry in m_gauntlet.Participants)
                            {
                                if (entry == masterentry)
                                {
                                    kickentry = masterentry;
                                    break;
                                }
                            }

                            // and remove it
                            if (kickentry != null)
                            {
                                m_gauntlet.Participants.Remove(kickentry);

                                // refresh his gump and inform him that he has been kicked
                                if (kickentry.Participant != null)
                                {
                                    XmlPoints.SendText(kickentry.Participant, 100545, m_gauntlet.ChallengeName);     // "You have been kicked from {0}"
                                    kickentry.Participant.SendGump(new DeathBallGump(m_gauntlet, kickentry.Participant, viewpage));
                                }
                            }
                        }

                        m_gauntlet.ResetAcceptance();
                    }

                    // refresh all gumps
                    RefreshAllGumps(m_gauntlet, true);
                    //state.Mobile.SendGump( new DeathBallGump( m_gauntlet, state.Mobile));
                }
                else
                // accept buttons
                if (info.ButtonID >= 1000)
                {
                    int selection = info.ButtonID - 1000;
                    // set the acceptance flag of the participant
                    if (selection < m_WorkingList.Count)
                    {
                        DeathBallGauntlet.ChallengeEntry entry = (DeathBallGauntlet.ChallengeEntry)m_WorkingList[selection];

                        entry.Accepted = !entry.Accepted;
                    }

                    // refresh all gumps
                    RefreshAllGumps(m_gauntlet, true);

                    //state.Mobile.SendGump( new DeathBallGump( m_gauntlet, state.Mobile));
                }


                break;
            }
            }
        }