void OnCollisionEnter2D(Collision2D col) { if (col.gameObject.tag == "Fish" && !Manager.instance.drill) { if (160f * transform.localScale.x > col.gameObject.GetComponent <SpriteRenderer>().sprite.rect.xMax) { if (PlayerPrefs.GetInt("Tutorial") == 0) { tut.obtained++; } var fish = col.gameObject; Manager.instance.weight += AddWeight(fish.name, fish); if (Manager.instance.weight <= Manager.instance.capacity) { molest.PlayOneShot(squish); fish.transform.position = new Vector3(transform.position.x, transform.position.y, -0.25f); Disable(fish); fish.tag = "InBubble"; bubblefish.Add(fish); if (PlayerPrefs.GetInt("Lucky Number 6", 0) == 0) { List <GameObject> unique = bubblefish.GroupBy(x => x.name).Select(x => x.First()).ToList(); if (unique.Count() == 6) { Manager.instance.Achievement("Lucky Number 6", "Acquire 6 different fish in your bubble"); } } if (fish.name.Contains("Golden Fish")) { Manager.instance.Achievement("Ecstacy of Gold", "Catch the Golden Fish"); } if (Manager.instance.weight == Manager.instance.capacity && PlayerPrefs.GetInt("Daredevil", 0) == 0) { startTime = Time.time; set = true; } if (Manager.instance.magnet && PlayerPrefs.GetInt("Sucker", 0) == 0) { counter++; if (counter == 5) { Manager.instance.Achievement("Sucker", "Suck 5 fish with the magnet"); } } fish.GetComponent <Rigidbody2D>().mass = 0f; } else { StartCoroutine(death.L()); Manager.instance.weight = Manager.instance.capacity; } } else { StartCoroutine(death.L()); } } }