static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); DataMan dtm = new DataMan(); // Application.Run(new mainform()); }
private void Awake() { Instance = this; GameObject.DontDestroyOnLoad(this.gameObject); Initialize(); }
// Start is called before the first frame update void Start() { _ins = this; //H.klog($"{playerdat.GetName()}"); playerdat.PrintYrself(); }