public void Test_if_convert_fails_without_a_player()
        {
            Player player = null;
            DTOPlayerConverter dtoPlayerConverter = new DTOPlayerConverter();
            DTOPlayer dtoPlayer = dtoPlayerConverter.Convert(player);

        }
 public void Test_if_player_can_be_created_without_team()
 {
     List<Team> teams = null;
     Player player = new Player() { Id = 1, Name = "Hans", Teams = teams };
     DTOPlayerConverter dtoPlayerConverter = new DTOPlayerConverter();
     DTOPlayer dtoPlayer = dtoPlayerConverter.Convert(player);
     Assert.IsNull(teams);
     Assert.NotNull(dtoPlayer);
     Assert.AreEqual(dtoPlayer.Id, player.Id);
 }
 public void Test_if_Player_can_be_converted_to_DTO_with_teams()
 {
     List<Team> teams = new List<Team>();
     Team team1 = new Team() { Id = 1, Name = "team one", Draw = 1, Loss = 2, Win = 2 };
     Team team2 = new Team() { Id = 2, Name = "team two", Draw = 1, Loss = 2, Win = 2 };
     teams.Add(team1);
     teams.Add(team2);
     Player player = new Player() { Id = 1, Name = "Ole", Teams = teams };
     DTOPlayerConverter dtoPlayerConverter = new DTOPlayerConverter();
     DTOPlayer dtoPlayer = dtoPlayerConverter.Convert(player);
     Assert.NotNull(teams);
     Assert.NotNull(dtoPlayer.DtoTeams);
     Assert.NotNull(dtoPlayer);
     Assert.AreEqual(dtoPlayer.Id, player.Id);
     Assert.Greater(dtoPlayer.DtoTeams.Count, 0);
     Assert.Greater(teams.Count, 0);
     Assert.LessOrEqual(dtoPlayer.DtoTeams.Count, 2);
     Assert.LessOrEqual(teams.Count, 2);
 }