public void Test_if_convert_fails_without_a_player() { Player player = null; DTOPlayerConverter dtoPlayerConverter = new DTOPlayerConverter(); DTOPlayer dtoPlayer = dtoPlayerConverter.Convert(player); }
public void Test_if_player_can_be_created_without_team() { List<Team> teams = null; Player player = new Player() { Id = 1, Name = "Hans", Teams = teams }; DTOPlayerConverter dtoPlayerConverter = new DTOPlayerConverter(); DTOPlayer dtoPlayer = dtoPlayerConverter.Convert(player); Assert.IsNull(teams); Assert.NotNull(dtoPlayer); Assert.AreEqual(dtoPlayer.Id, player.Id); }
public void Test_if_Player_can_be_converted_to_DTO_with_teams() { List<Team> teams = new List<Team>(); Team team1 = new Team() { Id = 1, Name = "team one", Draw = 1, Loss = 2, Win = 2 }; Team team2 = new Team() { Id = 2, Name = "team two", Draw = 1, Loss = 2, Win = 2 }; teams.Add(team1); teams.Add(team2); Player player = new Player() { Id = 1, Name = "Ole", Teams = teams }; DTOPlayerConverter dtoPlayerConverter = new DTOPlayerConverter(); DTOPlayer dtoPlayer = dtoPlayerConverter.Convert(player); Assert.NotNull(teams); Assert.NotNull(dtoPlayer.DtoTeams); Assert.NotNull(dtoPlayer); Assert.AreEqual(dtoPlayer.Id, player.Id); Assert.Greater(dtoPlayer.DtoTeams.Count, 0); Assert.Greater(teams.Count, 0); Assert.LessOrEqual(dtoPlayer.DtoTeams.Count, 2); Assert.LessOrEqual(teams.Count, 2); }