示例#1
0
    // Token: 0x06004924 RID: 18724 RVA: 0x0024CEE4 File Offset: 0x0024B0E4
    public void ONEFMPQECIL(MeshFilter[] KGINGOOIIDI)
    {
        CombineInstance[] array = new CombineInstance[KGINGOOIIDI.Length];
        for (int i = 1; i < KGINGOOIIDI.Length; i++)
        {
            array[i].mesh      = KGINGOOIIDI[i].sharedMesh;
            array[i].transform = KGINGOOIIDI[i].transform.localToWorldMatrix;
            KGINGOOIIDI[i].gameObject.SetActive(true);
        }
        GameObject gameObject = this.GFLKJKFQOGB("[33ccff]Lv. ", Vector3.zero, Vector3.zero);

        gameObject.GetComponent <MeshFilter>().mesh = new Mesh();
        gameObject.GetComponent <MeshFilter>().mesh.CombineMeshes(array);
        DOJNBQQBCQJ.OHDCLOLEQFH(gameObject.GetComponent <MeshFilter>().sharedMesh, 332f, 1316f);
        gameObject.gameObject.SetActive(false);
    }
示例#2
0
    // Token: 0x06004934 RID: 18740 RVA: 0x0024EC68 File Offset: 0x0024CE68
    public void NOGMMEBDNLH(MeshFilter[] KGINGOOIIDI)
    {
        CombineInstance[] array = new CombineInstance[KGINGOOIIDI.Length];
        for (int i = 0; i < KGINGOOIIDI.Length; i++)
        {
            array[i].mesh      = KGINGOOIIDI[i].sharedMesh;
            array[i].transform = KGINGOOIIDI[i].transform.localToWorldMatrix;
            KGINGOOIIDI[i].gameObject.SetActive(false);
        }
        GameObject gameObject = this.GFLKJKFQOGB("PrimitiveFront", Vector3.zero, Vector3.zero);

        gameObject.GetComponent <MeshFilter>().mesh = new Mesh();
        gameObject.GetComponent <MeshFilter>().mesh.CombineMeshes(array);
        DOJNBQQBCQJ.OHDCLOLEQFH(gameObject.GetComponent <MeshFilter>().sharedMesh, 0.1f, 1f);
        gameObject.gameObject.SetActive(true);
    }
示例#3
0
    // Token: 0x0600492D RID: 18733 RVA: 0x0024E310 File Offset: 0x0024C510
    public void HNJPONLKPPB(MeshFilter[] KGINGOOIIDI)
    {
        CombineInstance[] array = new CombineInstance[KGINGOOIIDI.Length];
        for (int i = 1; i < KGINGOOIIDI.Length; i++)
        {
            array[i].mesh      = KGINGOOIIDI[i].sharedMesh;
            array[i].transform = KGINGOOIIDI[i].transform.localToWorldMatrix;
            KGINGOOIIDI[i].gameObject.SetActive(true);
        }
        GameObject gameObject = this.GFLKJKFQOGB("_AdditiveReflection", Vector3.zero, Vector3.zero);

        gameObject.GetComponent <MeshFilter>().mesh = new Mesh();
        gameObject.GetComponent <MeshFilter>().mesh.CombineMeshes(array);
        DOJNBQQBCQJ.OHDCLOLEQFH(gameObject.GetComponent <MeshFilter>().sharedMesh, 962f, 1769f);
        gameObject.gameObject.SetActive(true);
    }