// Token: 0x06004924 RID: 18724 RVA: 0x0024CEE4 File Offset: 0x0024B0E4 public void ONEFMPQECIL(MeshFilter[] KGINGOOIIDI) { CombineInstance[] array = new CombineInstance[KGINGOOIIDI.Length]; for (int i = 1; i < KGINGOOIIDI.Length; i++) { array[i].mesh = KGINGOOIIDI[i].sharedMesh; array[i].transform = KGINGOOIIDI[i].transform.localToWorldMatrix; KGINGOOIIDI[i].gameObject.SetActive(true); } GameObject gameObject = this.GFLKJKFQOGB("[33ccff]Lv. ", Vector3.zero, Vector3.zero); gameObject.GetComponent <MeshFilter>().mesh = new Mesh(); gameObject.GetComponent <MeshFilter>().mesh.CombineMeshes(array); DOJNBQQBCQJ.OHDCLOLEQFH(gameObject.GetComponent <MeshFilter>().sharedMesh, 332f, 1316f); gameObject.gameObject.SetActive(false); }
// Token: 0x06004934 RID: 18740 RVA: 0x0024EC68 File Offset: 0x0024CE68 public void NOGMMEBDNLH(MeshFilter[] KGINGOOIIDI) { CombineInstance[] array = new CombineInstance[KGINGOOIIDI.Length]; for (int i = 0; i < KGINGOOIIDI.Length; i++) { array[i].mesh = KGINGOOIIDI[i].sharedMesh; array[i].transform = KGINGOOIIDI[i].transform.localToWorldMatrix; KGINGOOIIDI[i].gameObject.SetActive(false); } GameObject gameObject = this.GFLKJKFQOGB("PrimitiveFront", Vector3.zero, Vector3.zero); gameObject.GetComponent <MeshFilter>().mesh = new Mesh(); gameObject.GetComponent <MeshFilter>().mesh.CombineMeshes(array); DOJNBQQBCQJ.OHDCLOLEQFH(gameObject.GetComponent <MeshFilter>().sharedMesh, 0.1f, 1f); gameObject.gameObject.SetActive(true); }
// Token: 0x0600492D RID: 18733 RVA: 0x0024E310 File Offset: 0x0024C510 public void HNJPONLKPPB(MeshFilter[] KGINGOOIIDI) { CombineInstance[] array = new CombineInstance[KGINGOOIIDI.Length]; for (int i = 1; i < KGINGOOIIDI.Length; i++) { array[i].mesh = KGINGOOIIDI[i].sharedMesh; array[i].transform = KGINGOOIIDI[i].transform.localToWorldMatrix; KGINGOOIIDI[i].gameObject.SetActive(true); } GameObject gameObject = this.GFLKJKFQOGB("_AdditiveReflection", Vector3.zero, Vector3.zero); gameObject.GetComponent <MeshFilter>().mesh = new Mesh(); gameObject.GetComponent <MeshFilter>().mesh.CombineMeshes(array); DOJNBQQBCQJ.OHDCLOLEQFH(gameObject.GetComponent <MeshFilter>().sharedMesh, 962f, 1769f); gameObject.gameObject.SetActive(true); }