示例#1
0
    public void SpawnCartridge(DNAStruct medicine)
    {
        cartridge = Instantiate(cartridgePrefab, spawnPos);
        cartridge.GetComponent <Rigidbody>().isKinematic = true;
        cartridge.GetComponent <Rigidbody>().WakeUp();
        isPrint = true;
        MedicineCartridge medicineCartridge = cartridge.GetComponent <MedicineCartridge>();

        medicineCartridge.MakeMedicineDetail(medicine);
    }
示例#2
0
 public void MakeMedicineDetail(DNAStruct dnaStruct)
 {
     if (medicineList == null)
     {
         medicineList = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <MedicineList>();
     }
     medicineStruct = medicineList.GetMedicineData(dnaStruct);
     cartridgeName  = (int)medicineStruct.medicineName;
     cartridgeInfo  = medicineStruct.medicineInfo;
     spriteImg      = medicineStruct.medicineSprite;
 }
示例#3
0
    public bool InputDNA(DNAStruct DNAStruct)
    {
        if (playerData.SceneName != "CultureWater")
        {
            return(false);
        }

        if (amount >= nowInNum + DNAStruct.DNAsize)
        {
            nowInNum += DNAStruct.DNAsize;
            SetNanobotLeftAmount();
            DNAs.Add(DNAStruct);
            return(true);
        }
        return(false);
    }
示例#4
0
    public void SetDNAInfo(DNAStruct DNAStruct)
    {
        DNAInfo.SetActive(true);
        DNAModels.gameObject.SetActive(true);
        mixingStation.SetActive(false);
        sphereDNA.gameObject.SetActive(false);

        for (int i = 0; i < DNAModels.childCount; i++)
        {
            if (i == DNAStruct.DNAsize - 1)
            {
                DNAModels.GetChild(DNAStruct.DNAsize - 1).gameObject.SetActive(true);
            }
            else
            {
                DNAModels.GetChild(i).gameObject.SetActive(false);
            }
        }

        if (DNAStruct.criticalAge == 0)
        {
            infoCriticalAgeText.text = "주의사항 없음";
        }
        else
        {
            infoCriticalAgeText.text = DNAStruct.criticalAge + "대에 치명적";
        }

        infoUnknownText.text = "미확인된 효과 " + DNAStruct.unknownNum + "개";

        int imageNum = 0;

        for (int i = 0; i < DNAStruct.positive.Count; i++)
        {
            if (!DNAStruct.positive[i].isHide)
            {
                infoPositivePosition.GetChild(imageNum).gameObject.SetActive(true);
                infoPositivePosition.GetChild(imageNum).GetComponent <Image>().sprite = iconSprite[(int)DNAStruct.positive[i].effect];

                if (DNAStruct.positive[i].power == 3)
                {
                    infoPositivePosition.GetChild(imageNum).GetChild(0).gameObject.SetActive(true);
                    infoPositivePosition.GetChild(imageNum).GetChild(1).gameObject.SetActive(true);
                }
                else if (DNAStruct.positive[i].power == 2)
                {
                    infoPositivePosition.GetChild(imageNum).GetChild(0).gameObject.SetActive(false);
                    infoPositivePosition.GetChild(imageNum).GetChild(1).gameObject.SetActive(true);
                }
                else
                {
                    infoPositivePosition.GetChild(imageNum).GetChild(0).gameObject.SetActive(false);
                    infoPositivePosition.GetChild(imageNum).GetChild(1).gameObject.SetActive(false);
                }

                imageNum++;
            }
        }

        for (int i = imageNum; i < infoPositivePosition.childCount; i++)
        {
            infoPositivePosition.GetChild(i).gameObject.SetActive(false);
        }

        imageNum = 0;
        for (int i = 0; i < DNAStruct.negative.Count; i++)
        {
            if (!DNAStruct.negative[i].isHide)
            {
                infoNegativePosition.GetChild(imageNum).gameObject.SetActive(true);
                infoNegativePosition.GetChild(imageNum).GetComponent <Image>().sprite = iconSprite[(int)DNAStruct.negative[i].effect];

                if (DNAStruct.negative[i].power == 3)
                {
                    infoNegativePosition.GetChild(imageNum).GetChild(0).gameObject.SetActive(true);
                    infoNegativePosition.GetChild(imageNum).GetChild(1).gameObject.SetActive(true);
                }
                else if (DNAStruct.negative[i].power == 2)
                {
                    infoNegativePosition.GetChild(imageNum).GetChild(0).gameObject.SetActive(false);
                    infoNegativePosition.GetChild(imageNum).GetChild(1).gameObject.SetActive(true);
                }
                else
                {
                    infoNegativePosition.GetChild(imageNum).GetChild(0).gameObject.SetActive(false);
                    infoNegativePosition.GetChild(imageNum).GetChild(1).gameObject.SetActive(false);
                }

                imageNum++;
            }
        }

        for (int i = imageNum; i < infoNegativePosition.childCount; i++)
        {
            infoNegativePosition.GetChild(i).gameObject.SetActive(false);
        }
    }