示例#1
0
    public void InitializeManager(DIOManager fatherDioManager)
    {
        dioManager   = fatherDioManager;
        Scope        = ProfileManager.Instance.currentEvaluationScope;
        _useEyetribe = GLPlayerPrefs.GetBool(Scope, "UseTheEyeTribe");
        Debug.Log("Use eyetribe:" + GLPlayerPrefs.GetBool(Scope, "UseTheEyeTribe").ToString());
        _useMouse = GLPlayerPrefs.GetBool(Scope, "UseMouse");
        Debug.Log("Use mouse:" + GLPlayerPrefs.GetBool(Scope, "UseMouse").ToString());
        if (_useEyetribe)
        {
            GazeCamera.Instance.Initialize();
        }
        else
        {
            NegateEyeTribe();
        }

        initialized = true;
    }
示例#2
0
 public void InitializeManager(DIOManager fatherDioManager)
 {
     dioManager  = fatherDioManager;
     initialized = true;
 }