public void InitializeManager(DIOManager fatherDioManager) { dioManager = fatherDioManager; Scope = ProfileManager.Instance.currentEvaluationScope; _useEyetribe = GLPlayerPrefs.GetBool(Scope, "UseTheEyeTribe"); Debug.Log("Use eyetribe:" + GLPlayerPrefs.GetBool(Scope, "UseTheEyeTribe").ToString()); _useMouse = GLPlayerPrefs.GetBool(Scope, "UseMouse"); Debug.Log("Use mouse:" + GLPlayerPrefs.GetBool(Scope, "UseMouse").ToString()); if (_useEyetribe) { GazeCamera.Instance.Initialize(); } else { NegateEyeTribe(); } initialized = true; }
public void InitializeManager(DIOManager fatherDioManager) { dioManager = fatherDioManager; initialized = true; }