protected AbstractStrategy(D3DSetup setup)
 {
   _setup = setup;
   IsMultiSampleCompatible = false;
 }
示例#2
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 public Default(D3DSetup setup) : base(setup)
 {
   _manualWaitFrame = !setup.IsMultiSample;
   PresentMode = setup.Present;
   IsMultiSampleCompatible = true;
 }
示例#3
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 public VSync(D3DSetup setup) : base(setup)
 {
     PresentMode = Present.None;
 }
 protected AbstractStrategy(D3DSetup setup)
 {
     _setup = setup;
     IsMultiSampleCompatible = false;
 }
示例#5
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 public Default(D3DSetup setup) : base(setup)
 {
     _manualWaitFrame        = !setup.IsMultiSample;
     PresentMode             = setup.Present;
     IsMultiSampleCompatible = true;
 }
示例#6
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 public VSync(D3DSetup setup) : base(setup)
 {
   PresentMode = Present.None;
 }
示例#7
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 public MaxPerformance(D3DSetup setup) : base(setup)
 {
     PresentMode = Present.ForceImmediate;
 }
示例#8
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 public MaxPerformance(D3DSetup setup) : base(setup)
 {
   PresentMode = Present.ForceImmediate;
 }