protected AbstractStrategy(D3DSetup setup) { _setup = setup; IsMultiSampleCompatible = false; }
public Default(D3DSetup setup) : base(setup) { _manualWaitFrame = !setup.IsMultiSample; PresentMode = setup.Present; IsMultiSampleCompatible = true; }
public VSync(D3DSetup setup) : base(setup) { PresentMode = Present.None; }
public MaxPerformance(D3DSetup setup) : base(setup) { PresentMode = Present.ForceImmediate; }