static int CreateSpriteFromTexture(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D)); UnityEngine.Sprite o = CustomerUtil.CreateSpriteFromTexture(arg0); ToLua.PushSealed(L, o); return(1); } else if (count == 2) { UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D)); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); UnityEngine.Sprite o = CustomerUtil.CreateSpriteFromTexture(arg0, arg1); ToLua.PushSealed(L, o); return(1); } else if (count == 3) { UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D)); int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); int arg2 = (int)LuaDLL.luaL_checknumber(L, 3); UnityEngine.Sprite o = CustomerUtil.CreateSpriteFromTexture(arg0, arg1, arg2); ToLua.PushSealed(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: CustomerUtil.CreateSpriteFromTexture")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_CreateSpriteFromTexture_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 1) { UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D)); UnityEngine.Sprite QPYX_o_YXQP = CustomerUtil.CreateSpriteFromTexture(QPYX_arg0_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2) { UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D)); int QPYX_arg1_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 2); UnityEngine.Sprite QPYX_o_YXQP = CustomerUtil.CreateSpriteFromTexture(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 3) { UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D)); int QPYX_arg1_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 2); int QPYX_arg2_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 3); UnityEngine.Sprite QPYX_o_YXQP = CustomerUtil.CreateSpriteFromTexture(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: CustomerUtil.CreateSpriteFromTexture")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }