示例#1
0
    static int CreateSpriteFromTexture(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
                UnityEngine.Sprite    o    = CustomerUtil.CreateSpriteFromTexture(arg0);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else if (count == 2)
            {
                UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
                int arg1             = (int)LuaDLL.luaL_checknumber(L, 2);
                UnityEngine.Sprite o = CustomerUtil.CreateSpriteFromTexture(arg0, arg1);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else if (count == 3)
            {
                UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
                int arg1             = (int)LuaDLL.luaL_checknumber(L, 2);
                int arg2             = (int)LuaDLL.luaL_checknumber(L, 3);
                UnityEngine.Sprite o = CustomerUtil.CreateSpriteFromTexture(arg0, arg1, arg2);
                ToLua.PushSealed(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: CustomerUtil.CreateSpriteFromTexture"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
示例#2
0
 static int QPYX_CreateSpriteFromTexture_YXQP(IntPtr L_YXQP)
 {
     try
     {
         int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP);
         if (QPYX_count_YXQP == 1)
         {
             UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D));
             UnityEngine.Sprite    QPYX_o_YXQP    = CustomerUtil.CreateSpriteFromTexture(QPYX_arg0_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 2)
         {
             UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D));
             int QPYX_arg1_YXQP             = (int)LuaDLL.luaL_checknumber(L_YXQP, 2);
             UnityEngine.Sprite QPYX_o_YXQP = CustomerUtil.CreateSpriteFromTexture(QPYX_arg0_YXQP, QPYX_arg1_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else if (QPYX_count_YXQP == 3)
         {
             UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Texture2D));
             int QPYX_arg1_YXQP             = (int)LuaDLL.luaL_checknumber(L_YXQP, 2);
             int QPYX_arg2_YXQP             = (int)LuaDLL.luaL_checknumber(L_YXQP, 3);
             UnityEngine.Sprite QPYX_o_YXQP = CustomerUtil.CreateSpriteFromTexture(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP);
             ToLua.PushSealed(L_YXQP, QPYX_o_YXQP);
             return(1);
         }
         else
         {
             return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: CustomerUtil.CreateSpriteFromTexture"));
         }
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }