static int QPYX_ConverToTargetRectTransformChildPos_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 3); UnityEngine.Camera QPYX_arg0_YXQP = (UnityEngine.Camera)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Camera)); UnityEngine.RectTransform QPYX_arg1_YXQP = (UnityEngine.RectTransform)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.RectTransform)); UnityEngine.RectTransform QPYX_arg2_YXQP = (UnityEngine.RectTransform)ToLua.CheckObject(L_YXQP, 3, typeof(UnityEngine.RectTransform)); UnityEngine.Vector2 QPYX_o_YXQP = CustomerUtil.ConverToTargetRectTransformChildPos(QPYX_arg0_YXQP, QPYX_arg1_YXQP, QPYX_arg2_YXQP); ToLua.Push(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int ConverToTargetRectTransformChildPos(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 1, typeof(UnityEngine.Camera)); UnityEngine.RectTransform arg1 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 2, typeof(UnityEngine.RectTransform)); UnityEngine.RectTransform arg2 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 3, typeof(UnityEngine.RectTransform)); UnityEngine.Vector2 o = CustomerUtil.ConverToTargetRectTransformChildPos(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }