示例#1
0
 private void StopBroadcasting()
 {
     if (discovery.Running)
     {
         discovery.StopBroadcast();
     }
     state = DiscoveryState.Stopped;
 }
示例#2
0
    void netDiscovery_OnReceivedNetworkBroadcast(string fromAddress, string data)
    {
        Debug.Log("Received fromAddress:" + fromAddress);
        Debug.Log("Received data:" + data);

        networkAddress = fromAddress;
        StartClient();
        netDiscovery.StopBroadcast();
    }
    public void StartAsHost(bool a)
    {
        if (a)
        {
            networkDiscovery.StopBroadcast();
        }
        NetworkServer.Reset();

        SetPort();
        singleton.StartHost();
        networkDiscovery.Initialize();
        networkDiscovery.StartAsServer();
    }
 void netDiscovery_OnReceivedNetworkBroadcast(string fromAddress, string data)
 {
     networkAddress = fromAddress;
     StartClient();
     netDiscovery.StopBroadcast();
 }
 public void StopDiscovery()
 {
     m_discovery.StopBroadcast();
 }
 private void CmdStartGame()
 {
     discovery.StopBroadcast();
     FindObjectOfType <PlayerObject>().RpcLoadGameScene();
 }