示例#1
0
 // Use this for initialization
 void Start()
 {
     Application.targetFrameRate = 30;
     effect = Camera.main.GetComponent<effects>();
     title.SetActive(false);
     FPSMeasureInit(30);
     balance = Camera.main.GetComponent<BalanceCamera>();
     effect.center2 = new Vector2(0.5f, 0.5f);
     menuPartsControl = menuParts.GetComponent<CustomMenuPaticles>();
     if (GlobalData.firstTime)
     {
         GlobalData.firstTime = false;
         balance.enabled = false;
         menu.transform.position = new Vector3(-10, 100,10);
         menuPartsControl.globalOffset = new Vector2(-100,0);
     }
     else
     {
         balance.enabled = true;
         headphones.SetActive(false);
         menu.transform.position = new Vector3(0,0,0);
         menuPartsControl.globalOffset = new Vector2(0,0);
         this.enabled = false;
     }
 }
示例#2
0
    // Use this for initialization
    void Start()
    {
        bioMode = false;
        GameObject menu = GameObject.Find("Menu");
        menuTransform = menu.GetComponent<Transform>();
        menuParticles = menu.GetComponentsInChildren<CustomMenuPaticles>();
        GameObject select = GameObject.Find("Song Select");
        selectParticles = select.GetComponentsInChildren<CustomMenuPaticles>()[0];
        selectTransform = select.GetComponent<Transform>();
        t = 1;

        effect = Camera.main.GetComponent<effects>();

        screenHeight = Camera.main.orthographicSize * 2.0f;
        screenWidth = Camera.main.aspect * screenHeight;
    }
示例#3
0
    // Use this for initialization
    void Start()
    {
        screenTransform = screen.GetComponent<Transform>();
        t = 1.0f;
        SpriteRenderer []rends = GetComponentsInChildren<SpriteRenderer>();
        for(int i = 0; i < rends.Length; ++i)
        {
            rends[i].color = GlobalData.mainColor;
        }
        particles = screen.GetComponentInChildren<CustomMenuPaticles>();

        effect = Camera.main.GetComponent<effects>();

        screenHeight = Camera.main.orthographicSize * 2.0f;
        screenWidth = Camera.main.aspect * screenHeight;
    }
	// Use this for initialization
	void Start () {
		GameObject menu = GameObject.Find("Menu");
		menuTransform = menu.GetComponent<Transform>();
		particles = menu.GetComponentsInChildren<CustomMenuPaticles>();
		GameObject credits = GameObject.Find("Credits");
		creditsParticles = credits.GetComponentsInChildren<CustomMenuPaticles>()[0];
		creditsTransform = credits.GetComponent<Transform>();
		t = 1;

		menuRectRend = menuRect.GetComponent<SpriteRenderer>();
		playRends = playButton.GetComponentsInChildren<SpriteRenderer>();
		creditRends = this.GetComponentsInChildren<SpriteRenderer>();
		effect = Camera.main.GetComponent<effects>();

		screenHeight = Camera.main.orthographicSize * 2.0f;
		screenWidth = Camera.main.aspect * screenHeight;
	}
    // Use this for initialization
    void Start()
    {
        GameObject menu = GameObject.Find("Menu");
        menuTransform = menu.GetComponent<Transform>();
        menuParticles = menu.GetComponentsInChildren<CustomMenuPaticles>();
        GameObject select = GameObject.Find("Song Select");
        selectTransform = select.GetComponent<Transform>();
        selectParticles = select.GetComponentInChildren<CustomMenuPaticles>();
        fromTut = false;
        mainSound.volume = GlobalData.volume;
        mainSound.Play();
        if (GlobalData.tutorialToMenu)
        {
            fromTut = true;
            t = 0.5f;
            mainSound.volume = 0.0f;
            GlobalData.tutorialToMenu = false;
        }
        else
        {
            t = 1.0f;
        }

        selectFirst = false;
        if(GlobalData.toSelectScreen)
        {
            GlobalData.toSelectScreen = false;
            selectFirst = true;

            mainSound.volume = 0.0f;
            if(!fromTut)
            {
                firstUpdate = true;
            }
            fromTut = false;
        }

        effect = Camera.main.GetComponent<effects>();

        screenHeight = Camera.main.orthographicSize * 2.0f;
        screenWidth = Camera.main.aspect * screenHeight;
    }
示例#6
0
    // Use this for initialization
    void Start()
    {
        GameObject menu = GameObject.Find("Menu");
        menuTransform = menu.GetComponent<Transform>();
        GameObject select = GameObject.Find("Song Select");
        selectTransform = select.GetComponent<Transform>();
        selectParticles = select.GetComponentsInChildren<CustomMenuPaticles>()[0];
        menuParticles = menu.GetComponentsInChildren<CustomMenuPaticles>();
        t = 1;
        if(GlobalData.startAtSelect)
        {
            GlobalData.startAtSelect = false;
            GlobalData.isSelectScreenActive = true;
            menuTransform.position = new Vector3(0, -15, 0);
            selectTransform.position = new Vector3(0, 0, 0);
        }
        effect = Camera.main.GetComponent<effects>();

        screenHeight = Camera.main.orthographicSize * 2.0f;
        screenWidth = Camera.main.aspect * screenHeight;
    }