示例#1
0
        protected override void Update(float deltaTime)
        {
            tileMap.NotifyTick(deltaTime);
            creatureManager.NotifyTick(deltaTime);

            taskManager.ResetTaskGroups();
            taskManager.RunTasks(deltaTime);
        }
示例#2
0
 protected override void Update(GameTime deltaTime)
 {
     tileMap.NotifyTick(deltaTime);
     creatureManager.NotifyTick(deltaTime);
 }