public void CreatureEnterSpaceNodeEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值 CreatureEnterSpaceNodeEventArgs target = new CreatureEnterSpaceNodeEventArgs(creature, mapSpaceNode); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
/// <summary> /// /// </summary> internal void OnEnteredMapSpaceNode(BaseCreature creature, MapSpaceNode mapSpaceNode) { EventHandler <CreatureEnterSpaceNodeEventArgs> tempEventArgs = m_EventCreatureEnteredSpaceNode; if (tempEventArgs != null) { CreatureEnterSpaceNodeEventArgs eventArgs = new CreatureEnterSpaceNodeEventArgs(creature, mapSpaceNode); tempEventArgs(this, eventArgs); } }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值 CreatureEnterSpaceNodeEventArgs target = new CreatureEnterSpaceNodeEventArgs(creature, mapSpaceNode); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive("验证此测试方法的正确性。"); }